amiga-news DEUTSCHE VERSION
.
Links| Forums| Comments| Report news
.
Chat| Polls| Newsticker| Archive
.


.
  Per page
Show titles only
.


Archiv 'New hardware and software products'


17.Oct.2022



Trading simulation with RPG elements: Aquabyss
The game 'Aquabyss', first announced in 2018 with a teaser video, was released on Amiga 37 last weekend in a pre-release version. The game is a trading simulation in the style of Elite - without 3D sequences, but with various RPG elements. The game is set in a steampunk underwater world at the beginning of the 19th century.


Aquabyss is delivered on a floppy disk, which downloads the rest of the game data from the Internet during installation. However, an Internet connection is not necessary to actually play the game, it only makes some comfort functions available, such as saving game scores to the game server. Updates can be downloaded and installed directly from the game or - if the Amiga is not connected to the net - manually. Aquabyss can be installed on any number of computers, but only one computer can connect to the server at a time.

At the Amiga 37 a floppy disk version was available for just under 37 Euros, at the same time the distribution of the digital version for 30 Euros was supposed to start - the latter, however, failed due to a server problem, which the provider wants to fix as soon as possible. Aquabyss requires 2 megabytes of chip and 8 megabytes of Fast RAM, and the computer must also be connected to the Internet during installation. Theoretically, Aquabyss is compatible with a 68000 processor, but a 68030 is recommended for smooth gaming.

What is currently being distributed is explicitly still a pre-release version of Aquabyss: Users report crashes and program errors, saving game saves did not work at first and the German translation still has various gaps. However, the game is constantly being worked on, the faulty save function was corrected during the Amiga 37, for example. Known problems are minor incompatibilities with OS 3.2.1 - which is already being worked on - or with Apollo-based turbo cards.

As for the Apollo problems, the vendor refers to the developers of this FPGA-based processor replica: The number of problems varies from one version of the Apollo core to the next, there is no possibility to intervene - the Apollo core is simply "not 100% Amiga compatible".

Editor's note: We would like to thank 'Endee' from the a1k forum for kindly allowing us to take his screenshots. (cg)

[News message: 17. Oct. 2022, 21:57] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
12.Oct.2022



DIY: Remake of audio digitiser AP420
The AP420, released by Phoenix Microtechnologies in 1991, is an audio digitiser that can take a microphone or line-level input and is connected to the parallel port of an Amiga. 'wiretap-retro' has posted an updated schematic on GitHub that matches the one in the official PDF manual, with the addition of a second RCA jack so you can connect stereo audio. Likewise, he has upgraded the microphone jack, which now features a 3.5mm TRS jack. The selector switch on the board can be used to switch between the RCA input and the microphone input. (dr)

[News message: 12. Oct. 2022, 06:21] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
12.Oct.2022
English Amiga Board (Webseite)


Commercial puzzle game: Connect
In the puzzle game "Connect", you have to connect a series of ICs in such a way that each chip receives exactly the number of connections printed on its package. The game offers over 4 billion possible board variations and can be played alone, in cooperation or against each other.


A physical version of Connect can be purchased exclusively next weekend at the "Amiga 37" in Mönchengladbach. From next week, a digital version can then also be obtained from the developer's itch.io site. (cg)

[News message: 12. Oct. 2022, 01:53] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
06.Oct.2022
Twitter


Rogue-like game: Roguecraft announced
Budger Punch has so far released games for the Commodore 64, including Rogue64. As in Roguelike games, you have to go through a cube-shaped tentacle-terror maze in search of treasures and glory. Now one of the developers, Ricki Sickenger, has announced an Amiga version of it with improved graphics and adapted features:


As he explains to us, "Roguecraft will not be a 1:1 conversion of Rogue64. It will contain a lot of the same gameplay, but with some of the enhancements we wanted to have in the C64 version, and some new things that use the Amiga capabilities."

It was their first Amiga game, he said. He and his fellow used to be active in the Amiga demo scene, and they wanted to make an Amiga game to relive the joy of developing on this great machine. The game is announced for early next year. (dr)

[News message: 06. Oct. 2022, 06:28] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
1 30 55 ... <- 60 61 62 63 64 65 66 67 68 69 70 -> ... 75 469 868

.
Masthead | Privacy policy | Netiquette | Advertising | Contact
Copyright © 1998-2024 by amiga-news.de - all rights reserved.
.