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Archiv 'New hardware and software products'


16.May.2023
Frank von LogicalByte (ANF)


Strategy game: "Virtual Enemies" in development
LogicalByte, the developer of the logic game Connect, yesterday introduced the next game for the Amiga 500 (and higher). The title is "Virtual Enemies".

The player lives in an alternative timeline in the 80s. The earth is already suffering enormously from the severe climate changes caused by the unchecked overexploitation of the last decades. States and their rulers have become irrelevant. Large corporations, which have control over all important raw materials, are the true rulers. On their orders, entire armies of hackers embark on an electronic war of information gathering and sabotage. The player is one of them, a novice, a noob who has yet to find his place.

So the player's central task is to penetrate foreign computer networks. He does this with his computer, which can be upgraded by money received. Software tools have to be written, improved and expanded in order to complete the tasks even more efficiently. Those who now inevitably think of Hacknet or Uplink can rest assured: it is not a clone that copies the game principle, but has its own sophisticated game mechanics.

The game can be played alone or, if the Amiga is connected to the Internet, together with other players. Some missions are so complex, difficult and thus glorious that they can only be completed together. A ranking list brings the possibility of worldwide comparison. We are aware that cooperative playing is only fun if fellow players are available. Therefore clients for Windows, Linux and Mac will be available shortly after the Amiga release (probably end of 2024). This should generate a player reach that the Amiga has not seen for a long time.

The first prototype will be playable at Amiga38 in October. (dr)

[News message: 16. May. 2023, 05:27] [Comments: 0]
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10.May.2023



Skill game: "Kalle Kloakk" released
In mid-February we reported that Kåre 'Docster' Johansen was porting one of his old C64 games, "Kalle Kloakk", to the Amiga. Today he has released the finished game, which consists of eight levels.

Docster' has been a member of the C64 demo group Megastyle since 2017. The name of the game also refers to a corresponding production by the group from 1990. The C64 game was submitted as an entry to the "Reset C64 Craptastic 4KB Game Competition" in 2018, where it took seventh place.

The aim of the game is quite simple: to collect toilet paper. To do this, however, you first have to create a suitable stepping surface from quickly moving up and down floor segments, from which you have to reach both the toilet paper rolls and the exit. In the eight levels, you have a total of three opportunities to reset a level if you get into a hopeless situation. The first level is intended for "warming up": there are no toilet paper rolls and you can prove your skill in laying on the floor.


Once you have completed all eight levels, you have collected so much toilet paper that Kalle Kloakk can build a tower under his bathroom window and leave the bathroom. The music by musician, DJ and developer 'Hoffman' (among others, the Amiga port of Knightmare) is actually simple, but totally catchy and fits the game perfectly.

The game is a perfect pastime for in between and is great fun. Actually, there are only two things to criticise: the meagre number of eight levels and - after you have reached the end after a few futile attempts - the ending. But maybe there will be an update with a worthy finale...? (dr)

[News message: 10. May. 2023, 22:01] [Comments: 0]
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10.May.2023
Amigaworld.net (website)


GUI: Hollywood Compile 1.1
Yannick 'papiosaur' Buchy has recently published various graphical user interfaces he created with Hollywood at the title link. One of them is "Hollywood Compile". As the name already tells, it is a program for AmigaOS, AmigaOS 4, MorphOS and AROS, which creates executables for the mentioned platforms after loading a Hollywood script or drawing it onto the window by drag'n'drop.

Download:
HollywoodCompile-OS3.lha (1 MB)
HollywoodCompile-OS4.lha (2 MB)
HollywoodCompile-MOS.lha (2 MB)
HollywoodCompile-AROS.lha (2 MB) (snx)

[News message: 10. May. 2023, 09:09] [Comments: 0]
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08.May.2023
itch.io


Platformer: Tech Demo "Space Cavern Blaster" v0.12 (update)
As entry to the Retro Platform Jam #6, 'dotmos' has released a cross-system platformer for Amiga 500, Atari ST, C64, DOS and Sega Megadrive as a proof of concept (YouTube video).

On the technical implementation, the author wrotes: Game mechanics and boilerplate code is programmed in C and is the same codebase for all platforms. Each platform has custom implementations for rendering/drawing, music, sound, input, asset loading and gametime. The codebase is then cross compiled using VBCC (Amiga, Atari ST, C64), DJGPP (DOS) or SGDK (Megadrive).

Update: (09.05.2022, 05:22, dr)

Meanwhile, version 0.12 is available, in which the author fixed some bugs and added two new enemy types as well as three new levels. In total, the game now has 12 levels. (dr)

[News message: 08. May. 2023, 21:06] [Comments: 0]
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