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15.Nov.2001 Batman (ANF) |
Game: "Dynamite" needs more active beta testers Help: Development of DYNAMITE currently is about to stop due to a lack of participants. Who wants to drop in for at least one houre twice a week at #amigazeux (example server: irc.amigazeux.de), run Enforcer, Muforce or Muforce&Muguardian, and would like to discuss possible changes, as well, can announce his interest on the same IRC channel. Or can contact the programmers via e-mail: dynamite@amisource.de. Thank you very much in advance. (ps) (Translation: mj) [News message: 15. Nov. 2001, 22:01] [Comments: 1 - 16. Nov. 2001, 06:19] [Send via e-mail] [Print version] [ASCII version] |
15.Nov.2001 Jools Smyth (E-Mail) |
ExoticA - Logo competition The ExoticA website about the musical skills and history of the Amiga started a logo competition. They are wanting a logo to decorate the start page of the homepage. Furthermore the website and many rubrics have been updated. (ps) (Translation: mj) [News message: 15. Nov. 2001, 03:10] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
14.Nov.2001 Olaf Köbnik (E-Mail) |
Amiga Arena: Interview with Sigbjørn Skjæret Amiga Arena - Interview After the mpega.library was not developed any more there is now clone of the library of Sigbjørn Skjæret. Amiga Arena spoke with Sigbjørn S. about how it came to it and about the future of his projects. Support the developer with your feedback! After two years the guestbook of Amiga Arena was reactivated. Please sign in! (ps) (Translation: dr) [News message: 14. Nov. 2001, 21:15] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
14.Nov.2001 Amiga-Info.net (ANF) |
Amiga-Info.net: Opinion poll / Car sharing There is a small opinion poll to discover if Amiga-Info.net is useful for you. Amiga-Info.net would be delighted if you took part. Car sharing to the Amiga 2001: Here it is the last chance to find or offer a place on the car sharing action. We will see us on Amiga 2001! (ps) [News message: 14. Nov. 2001, 20:40] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
14.Nov.2001 Amiga Future |
Online-magazine: Currently Starmag with new url Because Arcor has deleted the webspace without any premonition the online-magazine Starmag has not been accessable for some days. You can now access the magazine under http://www.Starmag.de.cx. (ps) (Translation: dr) [News message: 14. Nov. 2001, 17:21] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
14.Nov.2001 Gerrit Timmermann (ANF) |
Mailbox: Stardate-bbs accessable again via Internet After a month of hard problems with DSL in Muenster you can access again the Stardate-mailbox via Internet under (http://stardate.2y.net). The very popular Dynamite-server is also accessable under the same url. (ps) (Translation: dr) [News message: 14. Nov. 2001, 13:16] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
13.Nov.2001 Markus Pohlmann (ANF) |
First routines of Project Crashsite on the Amiga 2001 Here are two news on the Project Crashsite status:
On the Amiga 2001 there will be the first routines of Project Crashsite to
look at. There will be the rudimentary playable combat and the space flight
will invite to fly along the planets of Future II. I hope for many visitors and would
be happy about numerous suggestions and comments.
Markus Pohlmann (ps) (Translation: mj) [News message: 13. Nov. 2001, 22:33] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
13.Nov.2001 Olaf Köbnik (E-Mail) |
Amiga Arena: PuzzleBOBs In cooperation with Emanuele Cesaroni, Nexus Development, the Amiga Arena and Fun Tim World present the game PuzzleBOBS, which is about a "Bust'n Move" clone to be available on the "AMIGA 2001" show.
From now on the demo version is available on
http://www.funtime-world.de/puzzle.html,
and on the support page of the Amiga Arena.
The game was programmed to allow different bubbles to have different characteristics. There are bubbles that bounce back form walls, which of course simplifies severity. The game runs in full multitasking on it's own screen or in a window on the Workbench. When the game's window becomes inactive the game automatically turns to sleep mode, which is a special feature to let you continue your work on the Workbench. In sleep mode even every audio channel and colour palette get's released - pure culture multitasking. Further and detailed informaiton can be found in the demo version's guide. Ditribution / contact / developer Distribution: Fun Time World www.funtime-world.de c/o Sebastian Brylka Tel.: +49 209 / 1485620 (after 17:00 h) Fax: +49 209 / 1485720 E-mail: funtime@t-online.de Support: Amiga Arena http://www.online-club.de/~ARENA/ Olaf Köbnik olaf.koebnik@online-club.de Developer: Nexus Development http://space.tin.it/computer/emacesar Emanuele Cesaroni emacesa@tin.it (ps) (Translation: mj) [News message: 13. Nov. 2001, 22:28] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
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