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Archive 01/2016

Andreas Falkenhahn (ANF)

Hollywood: APK Compiler 1.0 for Windows

Press release: Airsoft Softwair - the hardest working men in code business - are proud to present a brand new add-on for Hollywood 6.0: The Hollywood APK Compiler.

This program does what many people were waiting for: It allows the conversion of Hollywood applets into stand-alone APK packages that can then be published on the Google Play Store or distributed in an other way.

Once the Hollywood APK Compiler has been set up, the conversion of a Hollywood applet into an APK file takes only a few seconds. Additionally, the Hollywood APK Compiler can also install the generated APK file onto an Android device connected via USB.

The Hollywood APK Compiler is currently only available for the Microsoft Windows platform because it requires the Java SE Development Kit (JDK), Apache Ant and the Android SDK and NDK toolchains, all of which are available for free download on the web. Versions for Linux and Mac OS X might follow in the future but Amiga versions are impossible because of those dependencies. Hollywood 6.0 is also required.

The Hollywood APK Compiler comes with a convenient GUI that allows you to convert your Hollywood applets into stand-alone APK files with just a few mouse clicks. A detailed documentation of all the program's features is also included. The APKs generated by the Hollywood APK Compiler will run on all ARM-based Android devices that run at least Android 2.3.3 (Gingerbread).

The program's license also allows you to sell the apps created by the Hollywood APK Compiler without any restrictions or royalties. So there is nothing stopping you from getting rich quickly with your Hollywood applets on the Google Play Store now! Programming and publishing for Android has really never been so easy!

So get ready for Android development and purchase the Hollywood APK Compiler now on the official Hollywood portal at the title link!


[News message: 31. Jan. 2016, 13:39] [Comments: 0]
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Amiga Future (Webseite)

AmigaOS 4: MPlayer-GUI 1.60
Daniel Westerberg's MPlayer-GUI is a Reaction-based user-interface for diverse MPlayer ports, which among others supports drag'n'drop.

In version 1.60 realtime control panel sliders for seeking and volume, wpa video driver and a time display in the control panel have been added. (snx) (Translation: dr)

[News message: 31. Jan. 2016, 13:28] [Comments: 0]
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Amiga Future (Webseite)

Games-Coffer: Five applications added
Five applications have been added to the software collection Games-Coffer: AMOSEyes, ASI Audio Magic (version 1.1 and 2.0), CAG (Adventure Game Creator), Soundtracker 2.6 and Speed Utilities. (snx) (Translation: dr)

[News message: 31. Jan. 2016, 13:28] [Comments: 0]
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Retroguru Facebook (ANF)

AmigaOS 4/MorphOS: Sqrxz 2 1.10
After over two years, Retroguru's Jump'n'Run game Sqrxz 2 has been updated by Frank Wille. All those, who were fond of Alexander Wiklund's chiptunes, but never suceeded in reaching the next level to listen to the next tune, will be delighted now to have a soundcheck option in the menu. (snx) (Translation: dr)

[News message: 31. Jan. 2016, 10:26] [Comments: 0]
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Aminet-Uploads until 30.01.2016
The following archives have been added to Aminet until January 30th, 2016:
GoogleDrive_handler_6... comm/tcp   1.5M  68k Google Drive handler for Amig...
GoogleDrive_handler_M... comm/tcp   1.0M  MOS Google Drive handler for MorphOS
objc.lha                 dev/c      2.6M  MOS Portable Object Compiler
MCC_MiniMailerSP.lha     dev/mui    4K        MiniMailer MCC v20.2 spanish ...
giggledisk.lha           disk/misc  38K   MOS V1.19 MBR/RDB ->  MountLis...
gamewatch.lha            game/actio 11M   MOS VTech Game & Watch Simula...
MCE.lha                  game/edit  1.5M  68k Multi-game Character Editor
MCE-MOS.lha              game/edit  1.6M  MOS Multi-game Character Editor
MCE-OS4.lha              game/edit  1.7M  OS4 Multi-game Character Editor
zerosphere.lha           game/jump  562K  68k Platform game with a twist
AssaultCubeReloaded26... game/shoot 68M   x86 First-person shooter
gerber2eps_1.0.lha       gfx/conv   97K   MOS Konvert gerber to eps
Redit.lha                text/edit  46K   68k Text editor
thaicheck.lha            text/misc  36K   MOS Tool to check Thai text for v...
thaiconv.lha             text/misc  50K   MOS Convert text between diff. Th...
jsonMaster.lha           text/show  418K  68k Simple json viewer
Chelp.lha                util/batch 34K       Online help for MorphOS shell...
BExchangeSP.lha          util/cdity 3K        BExchange v1.2 spanish catalog
FixFonts.lha             util/cli   9K    MOS A recompile of the CBM fixfon...
ARexxPatch.lha           util/sys   1K        Patch small ARexx bugs
(snx) (Translation: dr)

[News message: 31. Jan. 2016, 05:52] [Comments: 0]
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OS4Depot-Uploads until 30.01.2016
The following archives have been added to OS4Depot until January 30th, 2016:
songwrangler.lha         aud/pla 170kb 4.1 An iTunes like front end for Ami...
mce.lha                  gam/uti 2Mb   4.0 Multi-game Character Editor
upload.lha               net/ftp 27kb  4.0 File upload utility (FTP)
st_rooms.lha             uti/mis 65Mb  4.0 Database of rooms aboard the shi...
st_schematics.lha        uti/mis 29Mb  4.0 Database of schematics in Star Trek
du_patch.lha             uti/sci 355kb 4.0 A small patch for Digital Univer...
thaiconv.lha             uti/tex 50kb  4.0 converts UTF-8 <-> TIS-620...
evenmore.lha             uti/tex 414kb 4.0 Freeware Textviewer
thaicheck.lha            uti/tex 36kb  4.0 Tool to check Thai text for vali...
mplayer-gui.lha          vid/mis 217kb 4.1 GUI for MPlayer for OS4
smtube.lha               vid/pla 3Mb   4.1 Qt : direct stream + download Yo...
(snx) (Translation: dr)

[News message: 31. Jan. 2016, 05:52] [Comments: 0]
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AROS-Archives-Uploads until 30.01.2016
The following archive has been added to AROS-Archives until January 30th, 2016:         gam/spo 1Mb   Simple top-down tennis match.
(snx) (Translation: dr)

[News message: 31. Jan. 2016, 05:52] [Comments: 0]
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Amiga Future (Webseite)

A520HD: HDTV-version of TV-Modulators
Using Commodore's TV-Modulator A520, the video signal of the Amiga could be transfered via the aerial input of the TV. GGLABS has developed a version of it, which outputs a YPbPr-signal of high quality and which is compatible to HDTV-TVs having a component input. (snx) (Translation: dr)

[News message: 31. Jan. 2016, 05:47] [Comments: 0]
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Amiga Future (Webseite)

Hollywood: MiniHollyEdit NG 1.0 available for AmigaOS/68k, WarpOS and MorphOS
MiniHollyEdit NG written by the French programmer 'ArtBlink' is an editor for the programming language Hollywood which is self-implmented using the plugins MUI Royale and GLGalore (screenshot). Hollywood 4.5, a graphic board and MUI4 are required.

At the beginning of January, version 1.0 for AmigaOS 4 was released. Now versions for AmigaOS 3.x, WarpOS and MorphOS are available as well.

Download: Helmuth.lha (6 MB) (snx) (Translation: dr)

[News message: 31. Jan. 2016, 05:46] [Comments: 0]
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Text editor featuring Kickstart 1.2 compatibility: Redit 1.11
Kai Scherrer's text editor Redit works without any limitations on an Amiga equipped with Kickstart 1.2, but also is fully compatible with higher versions of the system. The editor can be also launched from an emergancy disk or used after booting without startup-sequence. Changes in version 1.11:
  • improved: small distance scrolling is now faster and looks nicer
  • bugfix: on some machines the menu colors were wrong. fixed
  • bugfix: random crash due to uninitialized data. fixed
  • added: Alt+Cursor up/down now scrolls document by one page
(cg) (Translation: dr)

[News message: 29. Jan. 2016, 16:45] [Comments: 0]
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Google Drive-Handler: mount Google Drive storage under AmigaOS (Update 2)
Google Drive Handler is a DOS handler "allowing easy access to Your Google Drive storage." The handler was built with the latest version of OpenSSL.

Google Drive Handler is Shareware - "Without a licence key, the handler acts as a read only volume, and document exporting is disabled." It can be purchased for 10 Euro. Exporting documents is not working with certain file managers (Directory Opus is mentioned as an example) since the handler only learns the actual filesize during the export operation.

According to the author "this handler is still in an early stage of development, far from the mature state." A port for MorphOS has been announced.

Update: (2016-01-27, 18:15, cg) reader Dandy has asked the programmer Norbert Klett about his future plans regarding the Google Drive-Handler:

Dandy: In the 'Google Drive Handler'-readme you wrote that "Dropbox and Google Cloud Print are planned as well". Any idea how long I will still have to wait for Dropbox support?

Norbert Kett: DropBox handler is under development, my intent is to release it in next month.

Dandy: What will "Google Cloud Print" be? Will there be something comparable for Dropbox?

Norbert Kett: Google Cloud Print would be an easy printing solution for Amiga. You can print documents with drag&drop, and no printer driver is required. This is sort of network printing. As I know only Google offers this printing support at the moment. With one licence, you can use all my upcoming REST API based products on all Amiga like platforms without limitation.

Dandy: What does "REST API based products" mean?

Norbert Kett: REST API is an industry standard for app <-> server communication. It is getting more popular. Some services for example: Google Drive, Google Cloud Printing, DropBox, Microsoft One-Drive, Amazon Cloud, PayPal, Twitter, FaceBook, and many others.

Update: (28.01.2016, 17:15, cg)

Initially, our news item stated that the handler would list all files as having a size of 0 bytes, that's not correct: It actually lists an imaginary file size, since the real, unknown filesize might cause various problems. But some filemanagers are not compatible with the latter behaviour either, the author mentions Directory Opus as an example. (cg) (Translation: dr)

[News message: 26. Jan. 2016, 15:39] [Comments: 5 - 29. Jan. 2016, 16:38]
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AROS-Exec (Forum)

AROS: A week in AROS (from 28.12.2015)
Weekly Krzysztof 'Deadwood' Śmiechowicz summarizes the latest progresses and developments of the AROS-programmers.

Week of December 28th:
  • Startup code on AROS 68k has been made compatible with programs expecting seglist in A3 (twilen)
  • Handling of palettes and operations on HAM8 images in ilbm.datatype has been improved (neil)
  • Initialization of Scalos preferences.library is fixed to be done only once (wawa)
Week of January 4th:
  • Dispatchers in Scalos Boopsi classes are now working correctly on AROS 68k (wawa)
  • Dispatchers in Scalos MUI classes are now working correctly on AROS 68k (wawa)
  • Definitions of structures used by animation.datatype are now binary compatible (Kalamatee)
  • A fix has been implemented in calling hooks in realtime.library (Kalamatee)
Week of January 11th:
  • Work started on porting AROS to STM32F7 DISCOVERY board (DizzyOfCRN)
  • Window size has been fixed in MultiView (polluks)
  • Static C library has been extended with a number of math functions (Kalamatee)
  • Fix for buttons being stuck after mouse button is released has been implemented in Area MUI class (neil)
  • Ability to use GCC 5.3.0 as a cross compilers has been added (DizzyOfCRN)
  • Version of used datatypes is used visible in MultiView about window (Kalamatee)
  • Development started on animation.datatype (Kalamatee)
  • Initial versions of anim.datatype and gifanim.datatype have been introduced (Kalamatee)
  • Initial version of mpegvideo.datatype has been introduced (Kalamatee)
  • DOS's FindSegment function has been fixed to be compatible with original (neil)
  • Animation.datatype is now available in nightly builds (Kalamatee)
  • Work started on tapedeck.gadget (Kalamatee)
  • Unpacker for anim-j format has been added to anim.datatype (Kalamatee)
  • Tapedeck.gadget now handler input and changes color based on mouse input (Kalamatee)
  • Tapedeck.gadget is integrated with animation.datatype (Kamalatee)
  • Listtree.mcc no longer causes memory trashing by freeing freed memory (deadwood)
  • Tapedeck.gadget now correctly handles state based on input (Kalamatee)
Week of January 18th:
  • Animation.datatype player is paused when handling gadget input (Kalamatee)
  • Animations can now be started and paused via the UI (Kalamatee)
  • Tapedeck.gadget mentains a fixed height (Kalamatee)
  • Animation.datatype now creates a player that does not interfeer with other players (Kalamatee)
  • Fix for leaving semaphore in a locked state has been implemented in anim.datatype (Kalamatee)
  • Datatype for ANIM has the file type detection improved (Kalamatee)
  • Frame handling in animation.datatype has been improved (Kalamatee)
  • Autodocs available at has been refreshed (mazze)
  • List MUI class has been fixed not to have images overlap text (neil)
  • Datatypes.library now supports code embedded in datatype for type detection (Kalamatee)
  • Anim.datatype now supports anim-4 format (Kalamatee)
  • Pen allocation in EHB mode has been fixed in animation.datatype (Kalamatee)
  • Access to pen array in animation.datatype is now thread-safe (Kalamatee)
  • Work on support for playing embedded sounds data in anim.datatype has started (Kalamatee)
  • BWins custom MUI class now works on AROS 68k (wawa)
  • Improve rendering of animation.datatype to high/true color screen (Kalamatee)
  • Tapedeck.gadget no longer flickers when rendering (Kalamatee)
  • ANIM-5 format now correctly renders (Kalamatee)
(snx) (Translation: dr)

[News message: 26. Jan. 2016, 08:38] [Comments: 0]
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David Brunet (ANF)

Obligement: Vote for the best Amiga games of 2015
As every year, David Brunet asks you to vote for the best Amiga games of the previous twelve months. At the Obligement website at the title link you can choose your favorites in four categories, corresponding to the respective operating systems: AmigaOS, AmigaOS 4, MorphOS and AROS.

The results will be published on saturday, February 6, 2016. (snx)

[News message: 26. Jan. 2016, 08:14] [Comments: 0]
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