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06.Jun.2015 |
Platformer: "The Game" David Eriksson's "The Game" is an unfinished platformer written in AMOS. The game is fully playable, according to the author it only lacks "a title and a little bit of polish". The author explains that "there is no real ending, you just get to a room that says Well Done and there's no real end". Eriksson also states that "The main reason I stopped development was that when I tried the game on a clean A1200 there was some minor sprite flicker that I couldn't get rid of (and its still there) but now I decided to clean up some other parts of the game up a bit and release what I have." "The Game" was heavily inspired by the retro platformer You have to win the game, even if work on the former started way before the latter was released. "The Game" runs on 68000-based Amigas but according to the author "it still is a little slow". An Amiga 1200 with some FastRAM is recommended. (cg) (Translation: dr) [News message: 06. Jun. 2015, 19:18] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||
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