DEUTSCHE VERSION |
|
Links | | | Forums | | | Comments | | | Report news |
Chat | | | Polls | | | Newsticker | | | Archive |
[Login] [Register] [Forgot your password?] |
| |||
25.Dec.2001 The Internet (ANF) |
LucasArts Scumm games port for MorphOS Rüdiger Hanke writes in the forum: At first Merry Christmas to all of you :-)) I do not want to release something for MorphOS before there is a stable running beta version of it but now it is Christmas and because of that I released a little SDL-port. I discovered it a few days ago was excited about this project, and maybe you too, if you like the old style adventures and who are annoyed of the 3D-boom and the it-is-a-joke-but-it-has-rendered-gfx-games are not the ones you like: http://www.muenster.de/~tomjoad/svm.html. You cannot reach it from the main page because I want keep the MorphOS pages separeted from the Amiga pages and the MorphOS pages are not finished yet. ScummVM is an interpreter for the great old LucasArts SCUMM (Script Creation Utility for Maniac Mansion) adventures. Games currently reported to work include the Amiga classics The Secret of Monkey Island, Monkey Island II: LeChuck's Revenge and Indiana Jones and the Fate of Atlantis, plus Day of the Tentacle and (very incomplete - just for a first look) my own favorite Sam & Max Hit the Road, which have never been available on the Amiga. The ScummVM team is apparently working on support of The Dig and Full Throttle as well. (ps) (Translation: gf) [News message: 25. Dec. 2001, 16:14] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | ||
|
Masthead |
Privacy policy |
Netiquette |
Advertising |
Contact
Copyright © 1998-2024 by amiga-news.de - all rights reserved. |