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19.Apr.2000 Hans-Jörg Frieden by e-mail |
Hyperion announces their Amiga plans for 2000 In the next days, Hyperion will celebrate it's first birthday. When we started this endeavor, it was our declared goal to bring high-quality high-end entertainment software to the Amiga. We believe we are on the best way to achieve this. In the last year, we created an impressive code base, which will allow us to significantly reduce our time-to-product in the future. This code base is now partially available for the Amiga community, too: MiniGL, chunkyppc.library, the new Warp3D version (in cooperation with Sam Jordan) etc. We work with two of the most inpressive 3D engines, the Quake-II and the LithTech engine. In cooperation with Titan, we brought the Smacker Video Codec to the Amiga, a real industrial standard. In the next months, we are ready to significantly speed up the development cycle. This is why we want to answer some frequently asked questions. (Translation: mb) [News message: 19. Apr. 2000, 08:00] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | ||
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