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18.Dec.1999 Mikko Kallinen |
Lambda - 3d space action game In his Lambda status report Mikko says that most basic functions of the new 3D engine have been defined and implemented in OpenGL. That "Descent: Freespace" will now be ported was a slap in his face, since he begun Lambda development because there were no up-to-date 3D space action games for Amiga. After he recovered from the initial shock, he is wildly determined to make Lambda better than its pendant. Does anybody know the e-mail address of Mikko Kallinen? If so, please send a short e-mail. (ps) [News message: 18. Dec. 1999, 08:00] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | ||
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