17.Nov.1999
Apex Designs
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Payback Status Report #4
In part due to the soundtrack, in part to make the game as good as possible, the scheduled
release date of Payback has been moved from December '99 to end of February 2000. Because
of this, there will be more extras etc. in the game.
No matter what, development is making constant progress. The code for sound
mixing is now available in assembler, and has no impact on the game's framerate. A special
feature of the sound engine is that it can mix up to 100 sounds together to fit the 12
available channels by playing the loudest ones. This makes it possible to add sounds to
virtually every object (fire, phones, walking people etc.).
The special scripting language has been expanded by commands allowing non-linear
paths of action. Now, all the levels have to be created.
Four additional screenshots
are available.
(ps)
[News message: 17. Nov. 1999, 08:00] [Comments: 0]
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