amiga-news DEUTSCHE VERSION
.
Links| Forums| Comments| Report news
.
Chat| Polls| Newsticker| Archive
.

Amiga events
20.-25.08.25 • Retro Area @ gamescom 2025 • Cologne (Germany)
11.-14.09.25 • Classic Computing 2025 • Hof (Germany)
17.-19.10.25 • Amiga40 • Mönchengladbach (Germany)
14.-16.11.25 • Flashback-Symposium #02 • Jößnitz (Germany)

07.Aug.2025
EntwicklerX (E-Mail)


Mini game: EntwicklerX released "Dodge These Balls"
Press release: We, the developers at EntwicklerX, have just released our first game for classic Amiga computers: Dodge These Balls. In this mini-game, you have to dodge the grey balls for as long as possible with a red ball. These balls increase in number from time to time, making the game more difficult and inevitably ending in a collision. The longer you last, the more points you get.

The mini-game is intended as a fun diversion and a way to compare high scores between games. A local high score list helps to compare points.

Why this game?

Dodge These Balls is a little mini-game for Amiga users that we hope you will enjoy. For us, it lays the foundation for development on classic Amigas. On the technical side, an early version of the game engine was used, which implements features such as blitter objects, collision, sound, loading and saving local high scores, and displaying and moving graphic objects.

On the graphics side, we first had to learn how to create pixel graphics and save them with the necessary palette so that they could be used in the game. The target was the Amiga ECS chipset with its limited palette compared to AGA. All graphics were created in Deluxe Paint 4, which was an additional challenge, but simply more fun.

Since we had to start from scratch from a technical and graphical point of view on the classic Amigas, Dodge These Balls may be a small mini-game for Amiga users, but for EntwicklerX it is a big step forward and paves the way for further developments for the Amiga.

In addition, we have launched a Patreon page to share early information about game development, with a focus on games for AmigaOS4 and classic Amigas. Development for the original Amiga computers will gradually progress from free mini-games to larger commercial products. The small games serve as a basis for larger projects and integrate new features that will be incorporated into the more extensive games. Every bit of support allows us to invest more time in the projects and drive them forward. (dr)

[News message: 07. Aug. 2025, 06:21] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
06.Aug.2025
AmigaKit (E-Mail)


Emulator hardware: AmiBrowser announced for A1200NG and A600GS (update)
AmigaKit has announced its own web browser for its A600GS emulator platform and the ARM-based A1200NG motherboard, which would be available shortly (press release as PDF file).

"AmiBrowser" runs on AmigaKit's desktop AmiBench, which is based on the reimplementation of AmigaOS components, supplemented by AROS components. The browser supports HTML 5, has a MUI/Zune graphical user interface and is compiled for the 680x0 architecture - although rendering is done natively using the appropriate ARM libraries.

Update: (08.08.2025, 06:01, dr)

The YouTube channel "Proteque-CBN" shows a video of how an early version of the browser runs on the A600GS. (snx)

[News message: 06. Aug. 2025, 09:25] [Comments: 1 - 06. Aug. 2025, 15:07]
[Send via e-mail]  [Print version]  [ASCII version]
06.Aug.2025



Cordoomceps: Doom on a PiStorm Amiga using Linux
Cordoomceps is an approach by Matthew Garrett to run the game Doom on an Amiga with PiStorm extension, not by emulating the AmigaOS hardware, but by having the actual image generation performed by Linux running natively on the ARM processor and simply passing the finished result to the Amiga.

His Doom port is based on Chocolate Doom, and he makes his source code available under the title link. He describes the project in detail in his blog as a graphically slightly flawed version of Doom that runs without sound and is displayed on an Amiga whose brain has been replaced by a parasitic Linux. (snx)

[News message: 06. Aug. 2025, 09:25] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
06.Aug.2025



Spillhistorie: Interview with Magnetic Fields about Super Cars
Hans Arne Jacobsen conducted another interview for the Norwegian website Spillhistorie, this time with Andrew Morris and Shaun Southern from Magnetic Fields about their game Super Cars and its 1991 sequel, Super Cars II. (snx)

[News message: 06. Aug. 2025, 09:25] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
05.Aug.2025



Retro Area at gamescom 2025: A travel back in time
gamescom 2025, the world's largest video game trade fair, will take place in Cologne from August 20 to 24, 2025. A centerpiece of the event is the traditional Retro & Family Area, where retro fans will get their money's worth. The Retro Area in Hall 10.2 will feature numerous playable computer and console classics as well as arcade machines, many of them with new games and homebrew software. Visitors can take part in live events and stage interviews with scene legends and be entertained by chiptune artists, quiz rounds, and live music. The Retro Area is perfect for anyone looking for a break from the current AAA blockbuster program and wanting to immerse themselves in the vibrant history of digital gaming instead. more ... (nba)

[News message: 05. Aug. 2025, 14:19] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
05.Aug.2025



Worth a read: More retrocomputing, less nostalgia
Swedish developer and blogger Carl Svensson has published a new article on datagubbe.se. In "More retrocomputing, less nostalgia", he takes a critical look at the concept of retro nostalgia. He questions the widespread assumption that old technology was inherently better or more honest, and argues for a more nuanced view of retro fascination and technological development. more ... (nba)

[News message: 05. Aug. 2025, 14:02] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
05.Aug.2025



Video: PiStorm68K - Update Version 1.4
The PiStorm68k is compatible various models of the Raspberry Pi generations 3 and 4 and contains an integrated WLAN module and a real-time clock as well as a DIP64 slot to accommodate a 68000 processor. It is possible to switch between the emulated and the real CPU using a simple switch. Developer Ranko Rodic has published another video in which he gives insights into parasitic powering issues and improvements in the upcoming v1.5 PCB design. (nba)

[News message: 05. Aug. 2025, 13:54] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
04.Aug.2025



Video: Modification of an Amiga 500, part 1
Last October, retro and Amiga fan 'Yawning Angel' won an Amiga 500 at the Workbench 2024 event in England. In the first part of a video series, he replaces the case and keycaps with new ones from A1200.net. (dr)

[News message: 04. Aug. 2025, 06:07] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
04.Aug.2025



AI chatbot: AmigaGPT 2.8.1 (update)
Cameron Armstrong has developed a chat program called AmigaGPT, which is based on ChatGPT. The software supports the latest OpenAI models including the o1 family and runs on AmigaOS 3.1 and above (including 4.1) and on MorphOS. The source code of the tool can be downloaded separately. more ... (dr)

[News message: 04. Aug. 2025, 05:59] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
03.Aug.2025



Aminet uploads until 02.08.2025
The following files have been added until 02.08.2025 to Aminet:
more ... (snx)

[News message: 03. Aug. 2025, 07:46] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
03.Aug.2025



OS4Depot uploads until 02.08.2025
The following files have been added until 02.08.2025 to OS4Depot:
more ... (snx)

[News message: 03. Aug. 2025, 07:46] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
03.Aug.2025



MorphOS-Storage uploads until 02.08.2025
The following files have been added until 02.08.2025 to MorphOS-Storage:
more ... (snx)

[News message: 03. Aug. 2025, 07:46] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
03.Aug.2025



WHDLoad: New installers until 02.08.2025
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 02.08.2025: more ... (snx)

[News message: 03. Aug. 2025, 07:46] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
03.Aug.2025



AmigaRemix: Further file added
AmigaRemix collects remixes of well-known soundtracks of Amiga games. Since our last news item, the following mp3 file has been added:
  • ShockWave
(snx)

[News message: 03. Aug. 2025, 07:46] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
03.Aug.2025
commodore-news


Crowdfunding: The Amiga Cheat Codes book
Dan Nielsen is raising money on Kickstarter for the book "The Amiga Cheat Codes", which will be published as a PDF file, printed with ring binding and as a softcover paperback. According to the illustrations, the book promises an pleasant design with an image from each game and the actual cheat codes that make it easier to avoid an early "game over".

No exact number of the games included is given, but it aims to cover "hundreds" of games, from "Ace the Space Race to Zoom!, from 3D Pool to 4D Sports Diving" in alphabetical order. Nielsen mentions to have curated these cheats for decades and would now want to give them back to the Amiga community in an appropriate and preservative form. (snx)

[News message: 03. Aug. 2025, 07:46] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
03.Aug.2025
Amigaworld.net (Forum)


AROS: Month in review, July 2025
In his blog at the title link, Andrzej 'retrofaza' Subocz summarizes the news for AROS/x86 users in the last month. (snx)

[News message: 03. Aug. 2025, 07:45] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
03.Aug.2025



Programming: C++ on the Amiga without the standard library using GCC 2.95.3
At the title link, Grzegorz 'krashan' Kraszewski discusses the possibility of writing C++ programs for the Amiga with the GCC 2.95 compiler without using the standard library interface of the AmigaOS API.

This approach results in more compact (by about 50 kB) and, in some cases, faster programs that are better integrated into the system and can make more extensive use of AmigaOS-specific features. (snx)

[News message: 03. Aug. 2025, 07:45] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
01.Aug.2025



Shoot'em Up: Third demo version of "Wings of Fear"
Roar Tjørhom is using the Scorpion Engine game construction kit to create a small shoot 'em up game for the Amiga and has now released a third and probably final demo version (video). It contains three levels, three bonus levels and three bosses. In addition, Frank Ewil 'Curt_Cool' Larsen has composed a new song for his game: "Wings of Hear".
The recommended system requirements are an AGA Amiga with a 68020 processor, 2 MB of chip RAM and 2 MB of FAST RAM. (dr)

[News message: 01. Aug. 2025, 21:22] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
01.Aug.2025



Pacman variant: Deluxe Collector's Edition of Fast Food 2 (AGA)
In November 2024, the Pacman variant "Fast Food 2" (video) was released as the unofficial successor to the Codemaster classic Fast Food (amiga-news.de reported). The game, created with the Game Construction Kit Scorpion Engine, can now also be pre-ordered as a physical Deluxe Collector's Edition for around 46 euros. more ... (dr)

[News message: 01. Aug. 2025, 12:57] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
01.Aug.2025
Frank Mariak (Mail)


Updated chronology of MorphOS
Back in 2010, Mickaël 'BatteMan' Pernot created a chronology for the tenth anniversary of MorphOS, which he has now updated and expanded to mark the 25th anniversary. (dr)

[News message: 01. Aug. 2025, 12:49] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
01.Aug.2025



Shoot'em Up: "Rex and the Galactic Plague" released
"Rex and the Galactic Plague" is a vertical scrolling shooter developed using the Scorpion Engine (video). After several demo versions, the full version has now been released.

According to the developer, the game's origins date back to 1993. It was the first game he ever created, and he had to familiarise himself with the Scorpion Engine, pixel art and animation creation. What originally started with four small levels grew over time to nine, with new enemies, bosses, dangers and weapons.

The current release requires an Amiga 1200 due to memory requirements, but a version for the Amiga 500 is also planned. (dr)

[News message: 01. Aug. 2025, 12:31] [Comments: 1 - 05. Aug. 2025, 05:59]
[Send via e-mail]  [Print version]  [ASCII version]
01.Aug.2025
Ephemeral Enigmas


On focus: Three Core Design games
Core Design was a British computer game developer and occasional publisher that existed from 1988 to 2006. The website "Ephemeral Enigmas" takes a closer look at three games that were also released for the Amiga: (dr)

[News message: 01. Aug. 2025, 12:16] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
01.Aug.2025



Background: Maniac Mansion was released 37 years ago
In 1987, Lucasfilm Games released the point-and-click adventure Maniac Mansion, initially for the C64 and later for the Amiga and Atari ST, among others. The website "Home Computer" has published a detailed background article on this game, which set new standards with its user interface and cinematic sequences. (dr)

[News message: 01. Aug. 2025, 12:07] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
31.Jul.2025
English Amiga Board (Thomas Richter) (ANF)


RTG driver: P96 3.6.0
Press release: The new version 3.6.0 of the Amiga-RTG system P96 contains new drivers for Matrox cards (thanks to Tim Schattkowski!), Radeon R200 cards by ATI, and the budget version of RageXL cards with 32-bit memory interface, which are available for an affordable price. more ... (cg)

[News message: 31. Jul. 2025, 20:44] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
31.Jul.2025
Puni (ANF)


AmigaOS 4: "Monthly Roundup" - July 2025
The blog "Gaming on AmigaOS 4" has published another monthly summary of all events and releases around AmigaOS 4. (cg)

[News message: 31. Jul. 2025, 20:38] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
  
 
<- 1 2 3 4 5 6 7 8 9 10 -> ... 15 568 1126 [Archive]
 
 Recent Discussions
.
Amiga 4000(T)ower for sale
Calvin Harris - Amiga A1200
Amiga basic rewritten for Apple
Volker Wertich interview
Commodore Amiga MYSTYLE
.
 Latest Top-News
.
Real Time Strategy: Settlers II - Gold Edition can be preordered (12. Aug.)
Amiga/040th: Replica of the Amiga booth at CES 1984 (video) (10. Aug.)
AmigaOS 4: Starfall Defenders released (08. Aug.)
Emulator hardware: AmiBrowser announced for A1200NG and A600GS (update) (06. Aug.)
RTG driver: P96 3.6.0 (31. Jul.)
Print magazine: Boing #10 (French/English) (28. Jul.)
Emulator: Denise v2.6 (18. Jul.)
Interview: Markus Tillmann about the Warhol connection and amiga40-highlights (13. Jul.)
New Commodore owners with new website and first products (update) (12. Jul.)
Emulator: WinUAE 6.0.0 (04. Jul.)
.
 amiga-news.de
.
Configure main page

 
 
.
Masthead | Privacy policy | Netiquette | Advertising | Contact
Copyright © 1998-2025 by amiga-news.de - all rights reserved.
.