23.Mai.2011
amigafuture.de (Webseite)
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Emulator: Ausblick auf WinUAE 2.3.2
Wie üblich geben die Entwickler des bekannten Amiga-Emulators WinUAE wieder einen kurzen Ausblick auf die für die nächste Version geplanten Änderungen. WinUAE 2.3.2 soll in ein bis zwei Wochen erscheinen und erstmals eine 68k-Portierung von AROS als Kickstart-Ersatz nutzen, sollte kein offizielles Kickstart verfügbar sein.
Neue Eigenschaften:
- AROS ROM replacement development snapshot included, replaces old
very basic ROM replacement feature, used by default if official
KS ROM is not found
- New autofire option. Button released = autofire. Button pressed = normal non-autofire firebutton
- Stop the CPU and wait until blitter has finished if any blitter register is accessed while blitter is busy and CPU mode is fastest possible
- Better workaround than immediate blitter for programs that have blitter wait bugs with fast CPU
- Serial port telnet server
Updates:
- Disk emulation accuracy improved (Codertrash / Mexx, El Egg Tronic Quarts / Quadlite)
- CIA timer undocumented startup delays emulated (Risky Woods sound glitches)
- win32.floppy_path and win32.hardfile_path really works as expected
- Display panel refresh rate accepts non-integer values
Beseitigte Fehler:
- Implemented workaround that should fix Direct3D blank screen problem
- Sample ripper crash
- 68000 exception 3 emulation fixed again. (Broke compatibility with some
very old copy protections, for example Soldier of Light and Zoom!)
- Reset bug that broke Arcadia mode, A1000 mode and Action Replay ROMs
- Automatic resolution switch interlace detection was unreliable
- CD32 early boot menu is accessible again
- Rare crash when switching from fullscreen RTG mode to native mode
- Borderblank chipset feature didn't work in ECS Denise mode
- Possible input configuration corruption due to uninitialized variable
- Color change table overflow crash that can happen when emulated program crashes really badly
(cg)
[Meldung: 23. Mai. 2011, 13:28] [Kommentare: 11 - 24. Mai. 2011, 21:56]
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