08.Mai.2010
Amigaworld.net (Webseite)
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Nintendo-Emulator A/NES PRO 1.00
Für schnelle Amiga-Systeme (ab der Leistung eines 50-MHz-68060) hat Morgan Johansson heute mit A/NES Professional einen Nachfolger seines erstmals vor 13 Jahren erschienenen Nintendo-Emulators veröffentlicht, mit welchem er eine besonders akkurate Nachbildung erreichen möchte. Neuerungen:
- Completely rewritten graphicsengine. Alot more accurate and nice looking, but also slower:
- Graphics are now handled as chunky-data instead of planar. More accurate at cost of performance
- Sprite priorites implemented (sprites can appear behind background)
- CHR-bank swapping is now done entirely by using pointers instead of moving data. Many thousand percent faster than previous gfxengine
- Screen-mirroring is now handled correctly and uses pointers instead of moving data (=alot faster). Games like Metroid and Zelda2 now work properly
- Now uses C2P (Chunky2Planar) code by Mikael Kalms. Both 68060 and 68030 optimized versions included
- Implemented "frameskip" option in preferences-section
- ROMs can now be started from Shell, using "anes [romname.nes]"
- CPU-core bugfixes
- Partial one-screen mirroring implemented (RC Pro Am)
- Mapper 87 implemented
(snx)
[Meldung: 08. Mai. 2010, 21:01] [Kommentare: 4 - 10. Mai. 2010, 13:27]
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