04.Jun.2000
Ed Collins
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TWF News
Lesen Sie im Folgenden die Neuigkeiten zu den Spielen Explorer 2260 und
Maim & Mangle:
Date: 04-jun-00 00:23:10
From: Ed Collins collins-e@dnet.co.uk
Subject: [twf] June 2000 update
TWF News.
1. General Update
2. Explorer 2260 Update.
3. Maim & Mangle Update.
4. Next News Update
~~~~~~
1. General Update
May could have been better. There was numerous problems with compiler bugs
driving both chris and massi mad. The problems were traced to bugs in the
StormC V3 compiler which wasted a lot of their time chasing code bugs that
didn't exist. On top of that Rob had a harddrive failure which didn't lose
much work but the replacement drive refused to format and took over a week
to get his A4000 working again with the new drive.
2. Explorer 2260 Update.
News this month:
- Continuted working on MiniGL engine and object editor. Started
modifying MiniGL texture code to support more formats and
automatic card-friendly format conversion.
- Fixed some problems with parts of the interface code, began
an abstraction layer to make interface component handling
code easier to port to Linux.
- Extended object editor loading system to support plugin-style
load libraries.
3. Maim & Mangle Update.
News this month:
- There has been far too many problems with bugs in StormC V3. A lot of
development time has been lost due to these compiler problems. We are
switching development over to the GCC compiler (we may use StormC V4
when it is released if the bugs we've experienced have been fixed).
- The game engine is now running under miniGL, on both 060 and PPC.
- Work has started on conversion of our editor tools to use miniGL.
These should be ready within 2-3 weeks.
4. Next News Update
1st July 2000
All the best,
Ed.
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