26.Apr.1999
C.S. Bridge Deady per eMail
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KOSH summary Nr. 17
KOSH [Kommunity Orientated Software Hardware]
Weekly Summary
Week Commencing: 17th April 1999
Number: 017
Mailing List: kosh-general
In the mailing list this week, the following items were discussed. Please do
not email the scribe regarding any of these topics, it is not his job to answer
these questions but merely to report the topics of conversation. If you have
any queries about this summary, please email ben@kosh.net, stating the Summary
Number, and Mailing List Name, and he will try to answer your queries.
a)
Subject: Eye tracking cameras
Summary of debate: It would be forward thinking of KOSH to support eye tracking
cameras natively, rather than as an added kludge to certain
existing systems.
See: http://www.visioncs.com/ re: a commercial gaze tracker.
It was suggested that on screen a mouse pointer could still
be required so that you would know where you are looking at.
However, such a system may not work as if the cursor isn't
always exactly where you're looking, you'd start to follow
it with your eyes and create a runaway feedback loop.
Bite-on switches or ear muscle tension systems were offered
as an alternative to blinking to select icons on a screen,
as the eyes must blink naturally and this could cause
confusion.
It was stated that brainwave reading is progressing fast, a
"click" can already be read. This yet again shows that there
are many alternative ways to controlling input to a
computer.
Could the Artificial Muscle Research Institute help with the
realization of haptic display gloves? The idea suggested was
for a shoulder length glove that allowed the user to feel
virtual holographic objects, push them around, sculpt
computer graphics like clay and have a virtual keyboard.
See the AMRIs URL at: http://www.unm.edu/~amri/index.html
(Scribe's note: I've decided to take the liberty of
mentioning directly here for people who may only read the
summaries and not the whole General ML that all of the above
does not mean the end of the computer mouse - if you want to
use one with KOSH it will of course be perfectly possible to
do so).
b)
Subject: KOSH design standards
Summary of debate: It was stated and restated that design standards for KOSH
are to be open - viewable and usable by all.
It was asked what common standards are people going to have
to adhere to in designing items for KOSH?
Joel Newkirk resuggested a "Standards Working Group".
Suggested standards to determine initially were
communications, media and hardware. For these APIs will be
needed.
A generic image class could be developed and then formats
like GIF, PNG, BMP, IFF/ILBM etc fall out as subclasses -
perhaps with restrictions which may need thinking about.
Suggested five basic types of standards (Sound, Image,
Movie, Text, Settings) could possibly make up most normal
formats needed. Further, could we make a quick
design/requirement of these five?
It was commented that would these types hold up in current
usage? For example, the whole of a magazine could be one
file - including bitmaps, structured images, fonts, masks,
text layout etc. The large structure is on top of the
individual elements, but all the parts are functionally
linked and not just separate items.
The method of transmitting the instructions for creating
data needs to be considered. The example given was that of a
MIDI file which requires an interpreter with local knowledge
as opposed to a a WAV which contains the data itself.
Suitable low level objects might be n-dimensional arrays of
integers. At the next level up, these might be labelled as
representing sound samples, stock market trends, bitmaps or
GUI windows etc.
c)
Subject KOSH Hybrids
Summary of debate: Perhaps it could be possible to combine object types to
make hybrids, eg: image + sound = movie.
An image can be flat 2D, a 3D array or X by Y by RGB; a
multilayered Photoshop/ArtEffect projects or many other
occurrences. A database is equally complex - with this is
mind the "hybrid" is the norm.
Would the IFF list of forms be of any help for the hybrids?
It was then stated by the original proposer of hybrids that
perhaps it would be better to make (for example) a Movie
basic class and then let it use the Sound and Image basic
classes.
d)
Subject: Small tools for KOSH and cross application compatibility
Summary of debate: Suggested that Unix like commands like WC should be
implemented in KOSH. Further by nature of the fact that KOSH
uses objects and not files, the wordprocessed object would
listen to wordprocessor methods when the wordprocessor loads
it. If it was made a subclass of "ASCII file" (or Unicode or
UTF-8 etc) you could process the ASCII representation
(or Unicode or UTF-8) in a KOSH version of "WC" or "Emacs".
e)
Subject: KOSH compatibility with the wider world
Summary of debate: There will definitely be some sort of "customs agent" for
this. This may well be complicated or perhaps there would be
several of them.
This would build an appropriate file object for any items
downloaded or loaded from hard media (floppy, CD etc). An
API as part of this would be a standardized place for things
like virus checkers to be added.
A browser could even be very simple. It needs a simple
display engine and the ability to interpret the web and
translate it into objects. These objects (those five
mentioned above and the specialised subclasses) then display
themselves. This would make "plug-ins" redundant as once a
class for that type of media was on a system it could
display or use it.
The Emulator Object could be a part of the chain of
subclasses from the base classes. This could save a lot of
special cases which would promote simplicity.
Suggested that the emulation could be split into common
parts and into the instruction sets of the processors in
question. To do this the emulation of, for example movie
formats, could be put into the movies chain of subclassing.
The emulation should be last in the chain and should scan
the different plug-ins (or equivalent) available and use
them.
f)
Subject: Designing KOSH APIs
Summary of debate: It was mentioned that APIs will be needed for a number of
things described above. KOSHans could work on these now as
it is not necessary to know the final binary form of an
object in order to work out the methods and data structures
that can optimally manage such a thing.
The design of a serial port was mentioned. See:
http://www.sei.cmu.edu, search for "product line
architecture" which goes into the question of what you can
have in common between designs (eg: sending and receiving
data) and what you need to vary for each special occasion
(eg: you can't do the same thing to the serial port as you
can to your USB port).
Suggested we establish some clearinghouse for API
recommendations - perhaps a working group could oversee
that.
g)
Subject: KOSH Object Manager
Summary of debate: Dave Haynie has said that he hope to get a paper on this
done by June or July. After this a prototypical
demonstration Object Manager can be hacked together.
Then we want the floodgates loosed and all of the pieces of
the OS to be developed.
h)
Subject: KOSH Driver factory
Summary of debate: It was proposed that a "driver factory" that could enable
its users to choose the appropriate "standard" class to work
from, and make various associations and connections quickly
and simply, and then write any necessary code to support
additions or modifications.
This would make developing for KOSH easier and thus hardware
developers would be more likely to develop for the system.
The "driver factory" could be part of a developer support
package or program.
i)
Subject: Furthering KOSH
Summary of debate: Fleecy Moss has suggested that we need to move to a more
concentrated stage in KOSH where we can proceed without
distraction. To this end he has suggested two things:
1) A formal documentation and version control system so we
can all work together in a remote environment,
2) KOSH will start as a formal specification of its
individual parts and its environment. Once the
specifications are out, anyone with a mind can produce the
individual pieces themselves. What is required is a formal
specification language to define the interfaces.
Fleecy further detailed other things that are required:
a) One of the things to be identified is the Basic Sea
Services Set, the minimal services provided by the cybersea
that are required for the sea to exist.
b) The services pages also contains a lot of other services.
A write up for each of them listing what we would like them
to do would be a first stage to moving forwards.
c) BOSS - Basic OS Services - this entity is the gateway
between the logical sea and the physical matrix beneath.
someone to have a go at defining the Basic OS Services
required by the sea.
d) A development strategy - perhaps this should be phased,
with the early phases seeing us implement KOSH as an
application.
The BOSS can be a thin server, mapping KOSH to an underlying
kernal, which is suggested as being POSIX compliant, running
on an x86 - this enables us to use Linux and all of its
tools and x86s, which are the dominant computer, and the one
most ppl have access to at this time.
Whilst KOSH is supposed to be hardware independent, the
implementation of a neutral distribution format will have to
wait until a later phase.
Suggested that were possible KOSH should be defined and
implemented using XML. We need more information and a
coherent plan, positives and negatives.
e) We can do KOSH correctly, in which it is logically
correct with full integrity, or we can tie it to hardware
considerations, for speed. Fleecy states that speed will
always increase, and he would rather get it right at the
beginning for the sake of speed rather than to hack and path
later on because we went for speed. Elegance through
simplicity, but elegance requires coherence and not
compromise.
j)
Subject: Questions on the future of KOSH
Summary of debate: The following important questions were raised:
How is the KOSH website coming along?
How is KOSH as a whole coming along?
To this end, which papers are written, how far have they
come, can they be reviewed?
Where can those who are doing nothing but writing to the
mailing lists help?
k)
Subject: Documentation and version control system
Summary of debate: Gabriel J. Hauber has volunteered to look at what has been
done so far in building the above and try to get it
completed in a reasonable time.
l)
Subject: Anyone know where Rudi is?
Summary of debate: If anyone has current contact details for Rudi please could
they post them to the General Mailing List.
m)
Subject: F-CPU
Summary of debate: An interesting project called F-CPU can be seen at:
http://f-cpu.tux.org/original/
n)
Subject: Query on the survey content
Summary of debate: The Surveying Working Group is unsure whether to ask people
whether alien file format support is desired or not. The
problem with asking is that (from a survey of the Surveying
WG it would seem!) half the people think it would worry
people that we looked like we weren't sure about it, while
the other half think it would reassure people that we were
thinking of it.
The Surveying WG does not want to just declare "we are
supporting alien file formats" as this should be left to a
survey. Therein lies the problem.
(ps)
[Meldung: 26. Apr. 1999, 08:00] [Kommentare: 0]
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