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20.Jan.2004
Golem IT-News (Website)


Golem: DENIC: Mehr als 7 Millionen .de-Domains registriert
Die Zahl der bei der DENIC registrierten .de-Domains hat die Marke von sieben Millionen erreicht. Damit konnte .de ihren Vorsprung als beliebteste länderbezogene Top Level Domain weltweit weiter ausbauen. Lesen Sie den kompletten Beitrag bei Golem IT-News unter dem Titellink. (nba)

[Meldung: 20. Jan. 2004, 17:55] [Kommentare: 1 - 20. Jan. 2004, 23:41]
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20.Jan.2004
MorphOS-News.de (Webseite)


Genesi im Motorola Alliance Directory gelistet
Genesi S.à.r.l. ist nun im Motorola Alliance Directory verzeichnet.

Wie MorphOS-News.de berichtet, habe im Zuge der Ende letzter Woche erreichten Vereinbarung Motorola eine Untersuchung hinsichtlich der Verwendbarkeit des Pegasos begonnen, hauptsächlich fokussiert auf den Server- und Verbraucherelektronikmarkt. Zudem habe Motorola auch begonnen, einen gemeinsamen Marketingplan zu entwickeln, um für den Pegasos zu werben und ihn zusammen mit Genesi zu verkaufen.

Ein Mitglied des "Motorola Design Alliance"-Programms zu sein, gibt Firmen unter anderem die Gelegenheit des Co-Brandings mit Motorola, des deutlich vergünstigten Erwerbs von Entwicklermaterialien und die Teilnahme zusammen mit Motorola an Schlüsselveranstaltungen der Industrie. (snx)

[Meldung: 20. Jan. 2004, 00:44] [Kommentare: 26 - 23. Jan. 2004, 03:41]
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20.Jan.2004
AmigaWorld (ANF)


Fortnightly Q&A's mit Fleecy Moss - Runde 26
Das englischsprachige Online-Magazin AmigaWorld hat die Folge 26 der zweiwöchentlichen Fragen und Antworten an und von Fleecy Moss, CTO bei AMIGA, Inc., veröffentlicht (Update, 15.03.2012, cg: Meldung um das eigentliche Interview ergänzt, da das ursprüngliche Dokument nicht mehr verfügbar ist):

1) rayt: Is it still planned to release the CyberstormPPC version of OS4 before the Aone version or will they be released at the same time now?

Fleecy: Whichever one is done first will be released first. The CSPPC version was a long way ahead of the AmigaOne version but in recent months that has ceased to be the case and the AmigaOne may even now be ahead of the CSPPC version. We still aren't ready to give a release date for either but once one is released, a majority of the spare resources will go into bringing the other to release.

2) Hondo_DK: Could you perhaps tell us about the changed plans with 4.1,4.2, etc. ??? and maybe give us a new timeline for these versions.

Fleecy: Such things are always going to be subject to change, as they have already. Just generating the final requirements set is hard enough but trying to add a timeline to it is virtually impossible. We hope to have AmigaOS4.1 out within 12 months of AmigaOS4.0 but that could change depending upon a number of things.

As we move forwards, the feature set for each successive release will obviously build upon the other but will be a combination of;
  1. fixes from the last version.
  2. enhancements to AG1 code that will remain.
  3. introduction of AG2 services, such as visual, audio, 3D and such.
  4. introduction of the digital living essentials services.
  5. Introduction of a formal development environment for developers.

The Digital Living Essentials project is dedicated to bringing core user activities to the AmigaOS, so that we can provide an acceptable alternative to other competitors. For example a world class browser, an email client, a media player etc.

3) MycoMedical: I was reading up on Intent, and they have recently comeout with a new version. If I buy the SDK now, am I entitled to the upgrade or should I wait untill the SDK is updated before I invest?

Fleecy: The recently released ADK from Tao is based upon Intent 1.4, the same version that we are using in the construction of the new SDK. If you buy the SDK now then yes, you will receive an upgrade - remind me if anyone causes you any trouble over it.

4) Santa: How does the AG2 services based approach relate to WebServices? Are they comparable technologically?

Fleecy: A service is simply a description of a set of logically related operations. A service provider implements a service for a particular resource. These exist within an abstract domain that allows for the resources and the services to be distributed and dynamically advertised, discovered and queried. As such they are a key part of the development architecture and environment for the future.

As for WebServices? Do you have anything particular in mind? Email me if you need a better answer.

5) mjohnson: How extensive has the beta-testing been for the filesystem/diskvalidator and the Partition Wizard? (If you don't mind, throw me all the gory details! I.e. how badly crashed disks have been successfully rescued, how thoroughly have your attempts at finding bugs been executed?)

Fleecy: These information comes from various members of the development and beta groups so may be a little bit disjointed, but you did ask for the gory details.

"OK, the gory details on the file system (maybe Jörg could comment on the data recovery practice) include in about two serious 'incidents' over a period of two years which required the use of a disk structure repair program (no, not Partition Wizard, which wasn't handy at the time the fix needed to be made). Apart from this the file system has run remarkably robust and stable for all the time. The 'period of two years' refers to the time the author of the file system would use it on the busiest partition of his Amiga, namely the one which holds the e-mail client and the web browsers. The author has been using the file system for almost as long on all his other partitions, including those which hold the Amiga operating system source code and private development projects. The new file system was written to be paranoid about the data it manages and it tries to minimize the impact of data structure changes on the disk: if, for whatever reason, the system should crash or hang before all the necessary data has been written, then the contents of the disk should still be in a consistent state. In many cases not even a revalidation is necessary."

"Partition Wizard has 2 data recovery functions:
  • 'Repair' checks all FastFileSystem meta-data blocks, and in case of OFS the data blocks as well, of the partition and removes all files/directories/links which have errors. The result is always a error free partition. It does not attempt to restore partial files/directories, that's where some of the other tools can fail and even destroy more as they repair. Repair makes sure not to modify any data which could help the 'Salvage' function.
  • 'Salvage' doesn't fix the errors on the partition itself but scans the whole partition, rebuilds the filesystem structures and copies the rescued files/directories to another partition. That way more data can be recovered, for example it's impossible in a fix-in-place repair to find out which file is the correct one for "block used twice" errors for all possible cases, when copying the files to another partitition instead both (or even more) files can be restored. Of course only one of them will be correct, but the correct one is always rescued which is not the case in a fix-in-place repair.

Additionally to FastFileSystem2 (all 8 modes) Salvage supports SmartFileSystem as well."

"You could add to the answer as well that you can recover lost partitions (due to a lost RDB). It worked very well for me :)

PW generates a list of found partitions the user can use with Media Toolbox to recreate the partitions. PW has undelete, unformat, etc. as well,"

6) koan: As this series continues, will you put together a work-in-progress List of AG2 "specifications" as you have described them on the AI homepage? Or does such a document exist and I have missed it?

Fleecy: Once AmigaOS4.0 is out the door, then I will put up more documentation relating to AG2. The first four AG2 projects that will commence will cover visual services, audio services, ROSE (Resources and Services Environment) and Persistence (Data storage and organisation). The Interactive Environment will start but obviously cannot be implemented until the visual services are complete. As a result there may be a project which builds a new or updated Workbench/Intuition as a fill in.

Be assured that as soon as we have something to show off we will but the last three years has seen the community make itself perfectly clear. Show us when its ready.

7) JCC: Would XML preferences be an example of an OS4 feature that is a stepping stone toward the final destination (the concept sounds great since it makes system configuration very accessible)?

Fleecy: For me it is clear that XML preferences are the way to go as
  • the programming interface is way more fail/crash-proof compared to the currently available binary accessed formats (true also for the current IFF/iffparse.library as the chunks themself do contain proprietary encoding, too).
  • the application developer doesn't need to reinvent the wheel for storing preferences over and over again.
  • one commonly used preferences format will help to wipe away all proprietary used .ini/.iff/.bin/.cfg etc. file formats.
  • the XML format is human-readable and even -editable (it is even very easy to write an editor for it like Apples PropertyListEditor, something that is planned.)
  • the textual representation of data within XML doesn't has any endianness-dependency [this makes it easier to exchange data between platforms (if it should be needed)].
  • the human-readability makes it easy to verify what (probably personal and confidential) information is stored within a references file (impossible in case of a binary encoded scrambled] prefs file).
  • the hype-factor should not be accepted. XML really is as important as people claim and is not another overhyped technology.

Perhaps these arguments don't convince some people but you just need to look at Mac OS X and see how successful the application of a common XML preferences format can be. The implementation within application.library is an attempt to bring some of these benefits to AmigaOS4.0.

8) VidarL: What's happening with the Safe-C programming language you talked about a long time ago?

Fleecy: It is still a key part of the AmigaOS5.0 plan but it has been absorbed into another project that has yet to be announced.

9) GregS: I heard that Alan demonstrated an MS box running as a client within Linux on an A1 (I could have misread this). Is such a facility (alond with Mac emulation, and linux within Amiga) planed for the future OS4-5?

Fleecy: I played with Windows running on MoL on the AmigaOne at the Micromart show and it was very impressive. We have no plans ourselves to provide other platform emulation or hosting within AmigaOS4.0 but I'm sure some third party will find interest in that area.

10) Toaks: What happened to the new games from "KALIKO" and "ZEONEO" , any news on them? will they appear on DE soon ? and whats the general info atm (why its been so slow this year)

Fleecy: These games are still in development or test due to the authors being busy with their day jobs. Kaliko's new Brainteaser is a very promising looking game which my wife adores and which is, as far as I can tell, almost finished.

Zeoneo I know have just completed beta testing their Crossword Evolution product for both PocketPC and Windows desktop. Their amazing new game, Invasion, has been in beta test for a few weeks now and is one of the best space invaders/galaxians/Zalaga games I have ever played.

It has been a slow year for many reasons - lack of resources, the time it has taken to get the latest Intent update, prospective customers umming and arring, Microsoft warning OEMs away from card based solutions until they fixed the problems we found, waiting for PocketPC2003 to become dominant and waiting for the Smartphone product to become more stable.

We do intend to have new products ready in the first quarter of 2004.

(Copyright © 2004 Amigaworld.net. All rights reserved.
Originally available at http://amigaworld.net/modules/fleecymoss/index.php?cat_id=27
You may freely redistribute this article, providing that a URL is provided to the original source,
and the copyright notices remain intact)
(nba)

[Meldung: 20. Jan. 2004, 00:00] [Kommentare: 14 - 21. Jan. 2004, 17:14]
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19.Jan.2004
Raquel Velasco & Bill Buck (E-Mail)


Thendic-France wird geschlossen
Raquel Velasco und Bill Buck gaben heute bekannt, dass Thendic-France im Februar geschlossen werde.

Aufgrund von Schwierigkeiten, die mit dem Bankrott der Pretory SA verbunden sind, wird Thendic-France geschlossen. Die ursprüngliche Absicht war es gewesen, Thendic-France und/oder deren Aktivposten direkt an Genesi zu überführen, um einen ununterbrochenen Übergang der Dienstleistungen und Koordination zu gewährleisten. Dies erfolgte nicht und wird nicht länger möglich sein.

Raquel Velasco und Bill Buck werden versuchen, eine Übereinkunft mit den zuständigen Behörden zu erzielen, Thendic-France in einer Weise zu schließen, die sowohl die ursprüngliche Absicht der Anteilseigner an Pretory und des Aufsichtsrates/Managements Pretorys wiederspiegelt als auch alle gültigen rechtlichen Verpflichtungen.

Thendic-France wird bis zur Schließung weiterarbeiten und alles Mögliche tun, um den Vorgang in angemessener Form abzuschließen. (snx)

[Meldung: 19. Jan. 2004, 19:50] [Kommentare: 137 - 23. Jan. 2004, 17:02]
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19.Jan.2004
#amigazeux


MorphOS: dnetc v2.9007.488 (prerelease) veröffentlicht
The distributed.net client (short: dnetc) allows to take part in distributet.net projects. Current version is capable of working on 2 ongoing projects: The brute-force decryption of a RC5-72 message, and the search for Optimal Golomb Rulers (OGR). Both are long-term projects that will go on for some time. Because the RC5-72 contest has a finite number of keys to test, however, the OGR contest is selected as the default.

The MorphOS release comes with a nice MUI GUI (screenshot) and with AltiVec support (cores only activate under MorphOS 1.5). The archive can be downloaded under the title link.

Please note, it's a Prerelease, but this version is not time restricted and will generally become release-worthy in at minimum 4 days if no significant bugs will be found. (cr)

[Meldung: 19. Jan. 2004, 12:16] [Kommentare: 9 - 20. Jan. 2004, 17:38]
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19.Jan.2004
Scenet (Website)


Veranstaltung: Amiga-Einladung zur Compusphere 14 erschienen
Die Demoscene-Gruppe Up Rough hat die Amiga-Invitation zur schwedischen Demoparty Compusphere 14 veröffentlicht. Die Veranstaltung findet vom 13. bis 15. Februar 2004 in Göteborg statt.

Download: UP-CSXIV.LHA (nba)

[Meldung: 19. Jan. 2004, 01:09] [Kommentare: 0]
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19.Jan.2004
WHDLoad (Website)


WHDLoad: Version 16.1 und weitere Installer erschienen
Das WHDload-Team hat die neue Version des Festplatten-Installers für alte Diskettenspiele zum Download freigegeben.

Download: WHDLoad 16.1

Folgende Installer sind in der Zwischenzeit hinzugekommen bzw. wurden aktualisiert und können unter dem Titellink heruntergeladen werden:
  • 18.01.04 new: Tetris: The Soviet Challenge (Spectrum HoloByte)
  • 18.01.04 new: Falcon (Spectrum HoloByte)
  • 17.01.04 improved: Gods (Bitmap Brothers) supports another version
  • 16.01.04 fixed: Indiana Jones & The Fate of Atlantis (Lucasfilms Games) spindle in-game sequence fixed
  • 12.01.04 new: Mind-Roll (Thalamus)
  • 12.01.04 improved: Imperium (Electronic Arts) supports another version, keyboard fixed
  • 11.01.04 improved: Rainbow Islands (Ocean) supports another version, new icons
  • 11.01.04 improved: California Games 2 (Epyx) supports pal and kixx versions
(cr)

[Meldung: 19. Jan. 2004, 00:44] [Kommentare: 10 - 22. Jan. 2004, 12:55]
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19.Jan.2004
Gary7 (E-Mail)


Emulator: WinUAE Version 0.8.24 angekündigt
Bereits Anfang bis Mitte Februar 2004 soll die neue Version 0.8.24 des Windows-basierten Amiga-Emulators WinUAE erscheinen.

Bugs fixed:
  • Windows 9x/ME duplicate keypresses when using USB-keyboard
  • bsdsocket emulation updates (TCP:, Apache)
  • saving compressed state file without zlib1.dll created broken state file
  • crash after saving four or more state files
New features:
  • improved multimonitor compatibility
  • sound volume slider and keyboard shortcuts
  • configurable floppy drive sound emulation :)
  • improved debugger (new breakpoints, memwatch points etc.)
  • Windows XP-compatible multimouse support, improved input-support
  • FDI 2.0 -disk image format
  • and some smaller updates...
(nba)

[Meldung: 19. Jan. 2004, 00:11] [Kommentare: 14 - 21. Jan. 2004, 10:05]
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18.Jan.2004
#morphos


MorphOS: Ripper 1.5 erschienen
Ripper ist ein MUI-basiertes Tool zum direktem Abspeichern von AudioCD-Daten auf die Festplatte. Als Ausgabeformat werden OGG Vorbis und RAW PCM unterstützt.

ripper.lha (250 KB) (cr)

[Meldung: 18. Jan. 2004, 22:28] [Kommentare: 12 - 19. Jan. 2004, 20:05]
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18.Jan.2004
Per Johansson (BT2-ML)


MorphOS: Version 1.3 von ProPlayer veröffentlicht
Bereits am 16. Januar hat Per Johansson die Version 1.3 (228 KB) seines ProPlayer (amiga-news.de berichtete) veröffentlicht.

ProPlayer ist ein Abspielprogramm für ProTracker-Module mit AHI-Unterstützung und MUI-basierter Benutzerschnittstelle. Vorausgesetzt werden MorphOS und AHI 4.x. Unterstützt werden Soundtracker-, Noisetracker- und Protracker-Module sowie Playlists und mittels Powerpacker komprimierte Module.

Neuerungen:
  • Weitere Kompatibilitätsprobleme behoben (Dank an Piru)
  • XPK-Unterstützung
  • Funktioniert als ein Commodity
  • Unterstützung von Drag&Drop
  • AppIcon-Unterstützung
  • Funktioniert mit einem Icon ;)
  • Bei Klick auf das obere Fenster erscheint ein Sample-Informationsfenster
  • "Add file(s)" funktioniert nun endlich
  • Tooltype/Befehlszeilenkommando "stereo" für Stereo-Ausgabe
  • Unterstützung für den EFx-Befehl (welche kein anderer öffentlich zugänglicher, in C oder C++ geschriebener Replayer aufweist)
  • Weitere kleinere Fehlerbereinigungen
(snx)

[Meldung: 18. Jan. 2004, 20:56] [Kommentare: 0]
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18.Jan.2004
Gunne Steen (BT2-ML)


MorphOS: Inoffizielles Bugtracker-System eingerichtet
Wie Gunne Steen auf der MorphOS-Betatester2-Mailingliste mitgeteilt hat, wurde von der PUGS und Pegasos.org ein inoffizielles Bugtracker-System eingerichtet. (snx)

[Meldung: 18. Jan. 2004, 20:43] [Kommentare: 11 - 24. Feb. 2004, 10:59]
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18.Jan.2004
Rupert Hausberger (ANF)


URD: RAID für AmigaOS / MUI
URD ist eine Software-RAID-Lösung für AmigaOS und kompatible Systeme. Das Paket befindet sich im Beta-Stadium, so dass noch einige wichtige Features fehlen. Zum ersten Antesten sollte es aber reichen.

Features:
  • Supported RAID levels: 0 Striping, 1 Mirroring, 0 + 1 Striping + Mirroring
  • Supported level drivers: Stripe, Linear, Single
  • Disks can be equal or different in size
  • There can be up to 16 RAID arrays (refers to unit 0 - 15)
  • Each of the arrays can hold any number of hard drives
  • The limit is 2.2 TB for an array (DOS limitation)
  • Supports Chunks. The chunksizes can be 4, 8, 16, ... 128 kb
  • Supported access modes are 'Direct SCSI' and 'NSD/TD64'
  • Currently implemented 'NSD/TD64'commands: TD64_READ, TD64_WRITE, TD64_FORMAT
  • ANSI X3.131-1994 (SCSI2) emulation (internal)
  • Currently implemented 'Direct SCSI'commands: READ6, READ10, WRITE6, WRITE10, INQUIRY, TEST UNIT READY, REQUEST SENSE, READ CAPACITY
  • Each drive can have its own access mode
  • urd.device itself is also an NSD-device
  • Handling and controling is done via a GUI based on MUI
(snx)

[Meldung: 18. Jan. 2004, 20:34] [Kommentare: 8 - 19. Jan. 2004, 23:47]
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18.Jan.2004
Franciska Schulze (ANF)


TEKlib: Krypton-Release und neue Webseite
Das TEKlib-Entwicklerteam gibt bekannt, dass die Module Exec, HAL, Time und Util nun in der Version 1.0 (stable) vorliegen. Die Webseite wurde komplett überarbeitet und die Dokumentations-Sektion erweitert. Zurzeit werden noch Maintainer für verschiedene Plattformen gesucht, so unter anderem auch für AmigaOS. Bei Interesse können die Autoren über die projekteigene Mailingliste kontaktiert werden.

TEKlib ist eine Cross-Plattform Multimedia-Bibliothek und wird unter einer freien Software-Lizenz verteilt. Es handelt sich um eine Sammlung von Modulen, die als virtuelles Betriebssystem für reguläre Applikationen dienen können. TEKlib ähnelt sehr stark einer modernen, Task-basierten Inkarnation des AmigaOS.

Features:
  • Displays für Window-, Fullscreen- und Offscreen-Rendering
  • Audio-Treiber
  • virtuelles Filesystem mit einheitlichem Namensraum
  • Plugin-Support für png, jpeg, bmp, fli, ogg vorbis, mod
  • LUA Skripting Interface
Unterstützte Plattformen:
  • Linux
  • Windows
  • FreeBSD
  • MacOS X
  • AmigaOS
  • MorphOS
  • TAO Intent
(snx)

[Meldung: 18. Jan. 2004, 20:28] [Kommentare: 2 - 19. Jan. 2004, 15:36]
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18.Jan.2004
Timo Kloss (ANF)


Entwicklung des Adventures Ermentrud wieder aufgenommen
Ja, vom Adventure "Ermentrud" wurde schon lange nichts mehr gehört. Und es müssen Geständnisse gemacht werden, dass seit über einem halben Jahr nichts mehr daran gemacht worden ist. Aufgegeben? Vergessen? Gestorben? Nein! Einfach nur keine Lust gehabt! Hiermit sei offiziell verkündet, dass es jetzt wieder weitergeht!

Erste Striche mit dem Bleistift wurden für neue Bilder gezogen, der Geist wurde wiedererweckt, das Feuer der Leidenschaft entfacht... Es wird hart und es wird dauern, aber vielleicht wird man in zehn Jahren sagen können: "Oh! Ein neues Spiel ist erschienen!" Bis dahin: Alles Gute! (snx)

[Meldung: 18. Jan. 2004, 20:24] [Kommentare: 13 - 19. Jan. 2004, 19:28]
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