amiga-news DEUTSCHE VERSION
.
Links| Forums| Comments| Report news
.
Chat| Polls| Newsticker| Archive
.


.
  Per page
Show titles only
.


Archiv '--- Unknown ---'


09.Jul.2000
Werner Veit via E-Mail


Ten years S.A.U.G.eV.
The Saarbruecker AMIGA User Group (S.A.U.G.eV.) celebrates their 10th birthday. The president, Werner Veit, wrote:

Since April 1987 our Senior-Member Gerhard Seitz is organizing the first meetings of Amiga-Users. On July, 18th 1990 the S.A.U.G.eV. was founded.

The most important activities were the releases of the SAAR-AG disks (similar to Fred Fish) and the SAAR-AMOK-CD's. Under the the long-year presidency of Martin Schulze our Club grew up to the respectable size of more than 160 members. Regular User-Meetings, workshops, fair-journeys, and the organisation of the AMIGA-Bit were responsible for that about 70 members can celebrate our birthday in the context of a summer-festival on July 22nd - 23rd, despite the Commodore-Crash.

More information at: http://www.saugev.de/jubileum.html.

[News message: 09. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
09.Jul.2000
Fun Time World


MakeCD 3.2c and FlashRom V1.2
MakeCD version 3.2c and FlashROM version 1.2 are available at the MakeCD-Server for download. Version 3.2c contains bugfixes. In addition there is the betaversion 3.2d of MakeCD, that supports DAO with ATAPI-drives and offers Sony-drivers.

Download:


[News message: 09. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
09.Jul.2000
Torsten at ANF


Amiga-Report at PC-Magazin
Using the titlelink you can find a short report in the PC-Magazin concerning the new Amiga. Die report has the title "Amiga: Multimedia-Platform with Java-Technology". According to this article the Amiga is beeing liked especially by musicians.

[News message: 09. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
09.Jul.2000
Czech Amiga News


FDA V2.6 - Future Drive Accelerator
On July, 6th 2000 Martin Tauchmann has released the version 2.6 of the diskcache program "FDA" (Future Drive Accelerator)

By caching the data in the RAM FDA accelerates the access on files noticeable. Harddisks should be faster by faktor 2-20 and diskdrives by faktor 2-997. Other media like CD-ROM-, Zip-, MO-Drives etc. are supported, too.

The tool works with at least AmigaOS 2.0 and 2MB Fast-Memory.

Download: disk/cache/fda.lha (326K), readme

[News message: 09. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
09.Jul.2000
Czech Amiga News


New Beta of ATC
On July, 8th 2000 a new Beta of the FTP-Client "AmiTradeCenter" has been released, which contains bugfixes and expansions. All changes can be read in the Changes-File.

Download: ATC_beta_08072000.lha (263K)

[News message: 09. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
09.Jul.2000
Amiga.org


New requests at the Boxer-Supportsite
Two new requests can be found at the inofficial Boxer-Supportsite. The first asks how much you would pay for a G3-PPC-Card, the second wants to know the CPU with which the Boxer should be distributed.

As usual, the results are directed to Mick Tinker, Blittersoft and Antigravity.

[News message: 09. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
09.Jul.2000
Fabio Trotta at ANF


Port hotlist and requests at "No Risc No Fun"
Fabio Trotta wrote:
We have added requests to our Homepage. At the moment there are two concerning Game-Ports and Online-Gaming.

I also want to point your attention at our Port-Hotlist, where you can enter the games from other systems you want to have ported to the Amiga. I believe, this info is also quite interesting for developers.

[News message: 09. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
09.Jul.2000
Pietro Lang at ANF


Amiga-Forever Homepage now with own forum
Pietro Lang wrote:
The Amiga-Forever Homepage has been updated. There is an own forum now and there are some other news, too. Just have a look at it!

[News message: 09. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
09.Jul.2000
Kevin Orme at ANF


Porting MySQL to Amiga
The Amiga University plans a portation of some suggested projekts. The first will be a port of the on webservers widely spread SQL-Database MySQL, which sourcecode is under GPL since a short time. It will be ported for 68K and PPC-Amigas, while Amiga University will take care of the organisation and the communication for this project and publish all questions, reactions and problems concerning it.

If anyone is interested and wants to take part the stable version of the SQL-Code can be downloaded at http://www.mysql.com/downloads/mysql-3.22.html. Then you can compile it for 68k and PPC with the compiler of your choice. The resultand of your experiences can be sent to Amiga University to be tested by others. In addition you should write down which compiler you used, the system you were running it on and for the machine you compiled it for.

On the site are some older PPC-Binaries for IBM AIX OS, too, that possibly can help you with a PPC-Port.

Contactadress: amigau@oz.net.

[News message: 09. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
09.Jul.2000
Andreas L. at ANF


Official final version of the 'Dropout-Killer' at Elastic Images
Andreas wrote:
Now everybody can download the final version of the Dropout-Killer for MovieShop using the titlelink. In addition to a complete rework of the sourcecode, that accelerates some of the routines, the program offers the following news:
  • A function, that adds the actual position of the Movieshop-Scenecontrol to the Listwindow.
  • The function 'Auto-Scroll&180; has been added to the Prefs.
  • Some additional internal error request have been implemented.
  • The Online-Help has been updated.

Important Note:
All Users, who use version 2.01 [Beta 3], should NOT use it, because of a bug that could DELETE THE WHOLE SCENE!!!

The bug is showing up mostly in the unregistered version, but in corresponding tests it also appeared in the registered version from time to time.

The bug has been removed in the updated version.

[News message: 09. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
08.Jul.2000
Recent


New Aminet Uploads
HomeCINEMA.lha       biz/dbase  127K+German Video Database - now Cardware
StarBase_CLI.lha     biz/dbase  104K+Star Trek Episodes Database (v3.7)
TBol2DEMO.lha        biz/demo    85K+V2.2.0 Material receipt program,(BOLLE M
TCom2DEMO.lha        biz/demo    87K+V2.7.1 Amiga order program,(COMMESSE ITA
TFat2DEMO.lha        biz/demo   104K+V2.15.0 Amiga Invoice program,(FATTURE I
TGestDEMO.lha        biz/demo   405K+TurboGest (PACHETTO GESTIONALE ITALIAN O
TMagDEMO.lha         biz/demo   143K+V1.0.1 Amiga storage program,(MAGAZZINO 
TProspEd.lha         biz/demo    76K+V1.1.0 Form Editor For TurboFat (ITALIAN
AmIRC35-ITA.lha      comm/irc    15K+Italian catalog for AmIRC v3.5
AtoZ.lha             comm/misc   77K+Easy Amiga/Z88 file transfer. v2.0
phonewizard16.lha    comm/misc  265K+Phone answer machine for voice modems
MassDL.lha           comm/www    38K+Less work on WWW pages file leching. (AW
wpz-frozen33.lha     demo/aga   1.8M+Frozen#33 - Remedy Party Edition
Amiga-C-Jun00.lha    dev/c      177K+Postings to Amiga-C mailing list in June
fda-upd.lha          disk/cache  41K+Uses whole free memory to speedup 1.8-2.
fda.lha              disk/cache 326K+Faster than PFS also installed V2.6
fda_DviPS.lha        disk/cache 407K+English documentation in DVI, PS & texin
fda_d_DviPS.lha      disk/cache 444K+German documentation in DVI, PS & texinf
fda_d_GuidHTML.lha   disk/cache 102K+German documentation in Guide & HTML
Euro2000_guide.lha   docs/hyper  15K+Guide about Euro2000
WarpUp-Jun00.lha     docs/misc   84K+Postings to the WarpUp mailing list in J
CoolInstaller.lha    game/patch 193K+Installs nearly every game to harddisk
appe_v31.lha         hard/hack   41K+Use any PlayStation Pad in your Amiga
Memo-Tec.lha         misc/edu   128K+MemoTec - simple mind trainer
Denise4D.lha         misc/sci    87K+Denise-MYTH 4.0 Artificial Intelligence 
fom2001.jpg          pix/trace  245K+Space Pod from the movie 2001
fomst10.jpg          pix/trace  470K+USS Independence (Star Trek - TOS)
fomst11.jpg          pix/trace  465K+USS Independence (Star Trek - TOS)
fomst12.jpg          pix/trace  480K+USS Independence (Star Trek - TOS)
fomst13.jpg          pix/trace  290K+Jefferies Shuttle (Star Trek - TOS)
lucyplay.lha         util/libs    9K+AHI Audio Player + Joystick Functions
FreeWheel.lha        util/mouse  72K+Tool for WheelMice + trackballs/3-button


[News message: 08. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
08.Jul.2000
Martina Jacobs


amiga-news.de looking for translators for Wednesdays and Sundays
We still need two translators who are willing to translate for free from German to English, once a week. Currently, Wednesday and Sunday are vacant. If you are interested in supporting us this way, please contact Martina Jacobs.

[News message: 08. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
08.Jul.2000
CS&E by e-mail


Welcome to AmigaSurvivor
With CS&E going back to the PC in the short term with our websites such as www.csande.co.uk - it seems that Amiga Survivor and some other important Amiga information should have a new home. http://welcome.to/amigasurvivor then! You can get news on the mag plus information about developing for the new Amiga with CS&E. I recommend that everyone takes a look at least once.

[News message: 08. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
08.Jul.2000
Amiga Inc.


Amigatainment
The game development area "Amigatainment" of Amiga Inc. has been reworked. New under development is the game Earth 2140.

[News message: 08. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
08.Jul.2000
Frank Meyer-Pfauder on ANF


YAM2AmIRC v2.3 available
YAM2AmIRC, the interface for YAM and AmIRC, is available in it's 2.3 version. New is the significant speed increase and several new functions. Also new is the software support site URL, which changed to fmp-online.net/software/.

[News message: 08. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
07.Jul.2000
Christoph Dietz


Contra position of Amiga Inc.
On 07/02/2000, we reported on John Wiederhirns critical reflections on the SDK.

Here is the answer from Amiga Inc:

From:    Bill McEwen bill@amiga.com
Subject: VP "Omissions" and problems re SDK...
Date:    Fri, 7 Jul 2000 10:08:01 -0700

Answer to this posting from John Wiederhirn on comp.sys.amiga.misc

Regarding message from J.F. Wiederhirn,

There are some valid points, but you overemphasise the points significantly.
The extent to which you dismiss the platform is at odds with the reality of
the graphics and Java performance [for example].

> 1.  Efficient register usage...or the lack thereof.
>
> VP code allows (hell, suggests) you to registers whenever possible.
> They scope registers at subroutine limits (among others, the details
> aren't really relevent to the problem).
>
> The problem is that you cannot direct register usage, or even
> prioritize it.  You can scope it slightly, by indicating when a
> register is last-used.  Every register usage is in the end evaluated
> by the translator and handled based on it's algorithms. Since (and
> I'll avoid the extensive mathematical proofs involved) their optimizer
> cannot understand more than basic algorithms, that means it is very
> difficult to do tight register-based optimization on code.

You cannot direct register usage, just as you can't in C. So really you are
saying that you cannot write as efficient code in VP as you can by
hand-crafting native assembler. This is undeniably true and nobody pretended
otherwise. VP does give you, however, a means of writing low-level code,
sacrificing the minimum of efficiency possible with a portable solution. For
ultimate performance, certain operations would need to be written in native
but when you don't do this, you still get near-optimal performance in a
portable manner.

> 2.  MMX, SSE, maybe someday?
>
> The reason for the vague answers regarding how MMX and SSE were to be
> supported is now very clear to me.  They aren't supported from a
> programmer standpoint as far as I can discern.  Even the documentation
> for the PII interfaces leaves it unclear whether platform-specific
> code (more on that in a bit) can safely use those instructions, since
> there's no documentation as to whether those registers are state-saved
> in the current SDK.

As it happens, they are saved.

The CPU documentation details which native registers are used by the VP
environment. Development of PII tools such as the first level interrupt
handler is directly based on that information. For example,
sys/cii/arm6/cpu.html gives the information about native register usage for
anyone wishing to write an ARM PII.

> The VP in the SDK does not appear to support any mechanism for issuing
> MMX or SSE instructions.

To get ultimate performance you would need to abstract at a library level
and develop native MMX-based implementations. So MMX type instructions can
be used now. They have not been abstracted into VP as there is no
sufficiently common model across all processors with MMX-type operations to
get any degree of efficiency. However, as noted in this paragraph already,
an application that can make good use of these instructions on a particular
processor can contain some native tools containing the MMX type instructions
for that particular processor. These tools can be macro-ised and embedded to
get code that looks and behaves like the MMX instructions were fully
supported.

Would you suggest an abstraction that could be used? You obviously have some
good ideas in mind for you to have made such comments.

> 3.  Cache?  Hello?
>
> This omission appears to be the second-most glaring to me, from a
> low-level perspective.  VP code has neither any concept of cache, nor
> any way to actually control it.  While that makes some sense from a
> software interpreter/compiler standpoint, it totally ignores that
> under the VP there is a real CPU with real cache.  The idea that
> meaningful driver code can be written is VP code is laughable given
> that the VP has no way to actually handle cacheable vs non-cacheable
> contents.

Cache? Hi!

This is not a VP issue at all. Do any processors have native instruction
modifiers that allow cache usage to be modified on a per instruction basis?
I do not know of any. I would have thought that most of this work will be by
programming a CPU register(s) to control the cache usage (i.e. coarse: turn
off at start - turn on at end for all memory operations on a memory bank.
fine: declare a pointer type to be uncached so that any use of that pointer
is not cached.). Note that in your question 4 there is a reference to
declaring a memory area as cached or not cached, so that is the level of
cache management expected. So, that is clearly not a VP issue. In fact,
intent is uniquely placed to take advantage of an architecture where cache
lines are controlled by individual flags within the pointer. The trouble is,
again, there is no good abstraction for this concept. It is up to individual
platforms and drivers to have these concepts defined and used if required.
And this is all perfectly possible on intent. An example might be that two
memory objects are declared, one returns cached memory, one not cached.
These can even allocate from the same underlying pool, although you are
likely to find that the cache is turned off and on at larger boundaries than
the byte.

The kernel and tool loaders are cache aware in that they call
sys/cii/flushicache during tool loading and code relocation to allow a
platform to clean/flush caches if required. Although this is a CII tool, it
is actually implemented in the PII since cache details may differ on
platforms with apparently similar cores. The tool is directly accessible to
device drivers if developers wish to use it. Where DMA and cache interaction
is an issue, the PII implementer would write tools for the device driver
writer to use to e.g. clean/writeback a DCache.

The whole point of the PII is that there is a fixed set of tools required by
the OS on all platforms plus a "platform specific" optional set that need to
be written to address specific issues on the target platform. This maintains
the portability and encapsulates the "dirty stuff" in one layer. PIIs have
successfully been implemented on many platforms with caches and "take
advantage" of the cache just like any software.


> 4.  Memory-space attributes.
>
> I don't even know where to start with this.  The PII mechanisms
> offered, as far as I could discern (and the documentation on this is
> far from centralized) appeared to support the following ops:  You can
> map physical memory to Amiga memory, and unmap it.  You can obtain the
> physical address of mapped memory.  You can do a couple other usual
> mapping tricks with that memory.
>
> You CANNOT set any attributes for the memory range in question, such
> as cached/non-cached, write-combined/non-write-combined, etc.  Who the
> hell's brain-fart was responsible for that?  Jeez, Tao's been tooling
> on this thing for years and years, and they never once thought being
> able to set stuff as non-cached was valuable?

The cacheing issue has already been covered. Any other attributes fall into
the same category. Have you come across write-combined/non-write-combined?
Even if these exist, it wouldn't really change anything. If a need is
identified, functions can easily be added to the PII. It has been
constructed to be extensible.

The primary focus for intent has been on embedded systems where the MMU is
used to set up a fairly simple memory space with mostly 1:1 translation from
physical to virtual space. These mappings are set up at boot time. The
mapping tools you refer to were developed several years ago for the DOS
platform and are not used on any other platform.

> 5.  Cross-platform.  Well, kinda.
>
> The docs themselves suggest that tools (think of em as DLLs, they work
> almost exactly the same as Windows DLLs) can hold multiple versions of
> the same code for different environments.  In fact, they specifically
> mention that optimized versions of code for a given environment can be
> included in a tool, as well as a generalized VP version.
>
> So much for platform neutrality and cross-platform compatibility.
> Their solution is no different than JNI, and suffers precisely the
> same issues.

This isn't true. JNI is not portably defined across platforms.
I don't see really what the complaint is here.

> 6.  Interrupts
>
> I saved this for last because, well, "the horror, the horror...".  As
> I've already mentioned under VP your cache control is non-existent.
> To the issue of interrupt handling, well, I can only pass along the
> trauma and suggest anyone really interested buy the SDK.  You'll be
> impressed to see the mechanism documented on paper, if ya don't tear
> out your own eyeballs.

I expect here you are commenting on the efficiency of the interrupt handing
model. Not altogether a surprise, if someone's obsessed by these issues.

There is nothing wrong with the interrupt model for 'normal' usage
platforms. Those who are obsessed are at liberty to fit in their own
architecture here. Platforms with little hardware support for devices may
also need to do the same thing to be able to service interrupts at a very
low patency. The intent model does not precluse this at all.

> On a personal note, I just got stuck in a wheelchair after a spinal
> injury.  I _really_ wanted this to turn out as a review of cool
> technology because my mood was already dour.  I'm left after viewing
> the technology wondering what the hell Tao's been doing for the last
> few years, and why Amiga thought this technology was
> desktop-appropriate.  The VP, while totally appropriate for embedded
> and handheld concerns, isn't remotely appropriate for high-bandwidth
> desktop concerns.

Some things are undeniably true, nonetheless. The 2D graphics functionality
and performance is unparalleled. This is all done in VP. It shows that using
this technology it is possible to develop highly performing portable
software (near optimal, not completely optimal on all architectures). The
JVM and libraries are still be best available. It is true that the
superiority of the technology is greatest in embedded space but to suggest
that it is worthless is not realistic.

Finally, it is worth pointing out that it is impossible to refute bland
allegations that do not give any substance.


[News message: 07. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
07.Jul.2000
OnyxSoft via eMail


Software updates from OnyxSoft
The following program were updated:


[News message: 07. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
07.Jul.2000
AC-Forum


Spiegel: M E T @ B O X continuous price rise at stock market
«Met@box, the stock market favorite of the last half year, climbs from all-time high to all-time high. The company can announce more and more large orders.
Frankfurt am Main, Germany - the price rally of the company from Hildesheim had reached its priliminary peak on Thursday. In only one day, the stocks climbed by 42.3 percent. On Friday, the stocks made another plus of 11 percent and is quoted currently at 209 Euro.» For full article (in German) follow title link.

[News message: 07. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
07.Jul.2000
Beauty of Indus3 om ANF


ssss - the retrospective of serbian scene CD
The CD will contain many demos from the entire Serbian scene. The authors are also looking for further demos they may put onto the CD.

[News message: 07. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
07.Jul.2000
Heise [Newsticker]


Comeback of a Classic: News from the Amiga
«After the company Amiga presented a new multimedia operating system in connection with a fitting PC at the fair Amiga2000 in St. Louis, many developing and distribution cooperations were made in the last months. They are supposed to let the computer of the same name rise like the phoenix from the ashes. As known from old Amiga times, the announcements read very euphorical, the introduction of the new machines still takes its time.» For full article (in German) see title link.

Interesting are the comments, where the entire "anti Amiga league" seems to have gathered. I can understand that many people just lost their faith in a new Amiga, but I cannot understand the sometimes totally unqualified comments full of arrogance of some whippersnappers who probably worked in the end with an A500. Maybe some Amiga users should add more competent contributions :-).

[News message: 07. Jul. 2000, 00:00] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
1 50 95 ... <- 100 101 102 103 104 105 106 107 108 109 110 -> ... 115 154 198

.
Masthead | Privacy policy | Netiquette | Advertising | Contact
Copyright © 1998-2024 by amiga-news.de - all rights reserved.
.