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Archiv 'Updates for hardware and software products'


01.Feb.2024



Java program: ham_convert 1.9.4
Sebastian Sieczko's java-based program ham_convert converts modern graphic formats to the Amiga's HAM format and is now available in version 1.9.4. Changes:
  • Added DynamicHires variant with an AGA palette. To enable select mode=Amiga AGA Dynamic HiRes/PCHG software mode.
  • Implemented PCHGF_32BIT format to be used by DynamicHires AGA and Atari 8-bit ILBM IFF files (using BigLineChanges). DynamicHires OCS uses PCHGF_4BIT (SmallLineChanges) format IFF limited to RGB444. https://wiki.amigaos.net/wiki/ILBM_IFF_Interleaved_Bitmap#ILBM.PCHG was uses as a reference. This enabled accurate encoding of the Atari 8-bit palette in the iff files.
  • Extra EHB palette optimization was renamed extra OCS palette optimization and extended to support also 2/4/8/16/32-color modes (to be extended later).
  • Acorn Archimedes VIDC1 256-color mode (out of 4096).
(dr)

[News message: 01. Feb. 2024, 22:03] [Comments: 0]
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01.Feb.2024



Developer diary: Update on the game "The Gate" #1
At the beginning of October last year , we introduced the AMOS game "The Gate" by Fabio 'Allanon' Falcucci, a mixture of "Impossible Mission" and "Project Firestart" with his own ideas and concepts. We asked the developer to tell us about the current state of development. Here is his report, illustrated by his latest YouTube video:

"I still don't have a list of requirements but I'm targeting stock Amiga 1200 for this project, fingers crossed :)

I'm still writing the engine but I've made big progresses adding new features, fixing bugs and optimizing the code to make it as smooth as possible. Here is a list of what's new since my last progress report:
  • Doors
    • Doors can be operated with the [action key], a pop up screen will appear to allow the user to operate the door.
    • Unlocked doors can be operated freely
    • Some of them may require a key to be opened
    • Some of them may require a terminal to be opened
    • Some of them may require to complete an event to be opened, in this case the hero will say something about it to give an hint to the user.

  • Furnitures
    • Furnitures are essentially containers and they hold items: the hero search them (like already seen in Impossible Mission) and when the furniture is searched an auto-pick screen is displayed to let the user know what items has been picked and what will be leaved into the container, not picked items can be picked later.
    • Furnitures may require a terminal to be unlocked
    • Furnitures may require a dialog option to be selected to be unlocked

  • Terminals: I've developed a simple scripting language for this for maximum flexibility. Terminals graphics is also nice because I've reproduced old monitor color glitches and out-of-sync effects. Terminals that require keys can be hacked by the player using a special hacking tool that will be available in the game. Each terminal can be tuned by the script that is run (colors, effects, print speed, etc...).
    I'm very proud of how I implemented terminals: they run script programs that allow me to simulate terminals with text interfaces. From terminals the user is able to:
    • Operate doors (open/close/unlock)
    • Operate furnitures (unlock)
    • Display informative text to help the hero with its quest
    • Minigames
    • An many more actions and nice things

  • Dialogs
    • Like I've done for terminals, I've used scripts to run dialogs between characters but also when the hero express a thought. Dialogs use almost the same scripting language developed for the terminals but with more commands for certain situations and to display the portrait (and the needed expressions) of the character that is talking. This system is very flexible and you may be able to unlock a door after having talked to an NPC for example

  • Game menu, which let the user access the following functions:
    • Documents : You can read here all the docs the hero has gathered (implemented)
    • Tools : From here the hero can review and equip special tools he found during the adventure (implemented), these tools are unique and can be used with the right mouse button once equipped (implemented).
    • Map : A simple automap system, not yet implemented. I'd like to let the player to type map notes.
    • Diary : This is a personal diary, the player can freely take notes here. Not yet implemented and not sure if it is nice or not.
    • System : From here the player can load and save the game. Not yet implemented.
    • Settings : Game settings. Not yet implemented.
About the tools

I've already designed the tools that the player will find during its adventure, they are 8 in total and the hero can equip them, once at a time, from the game menu. Once equipped some tools can be triggered automatically, some manually (with the right mouse button) and some have both the functionalities. For example there is a device called "Relife" that has two functions when equipped:
  • 1: If the hero is suddenly killed the device tranfers its energy into the hero body and regenerate some of his life points.
  • 2: Pushing the right mouse button (and holding it down) the device's energy refill the hero hit points.
The "Relife" device regenerates its energy over time, very slowly. Another example is the "Hacking Device" which I'm currently working on: when equipped the hero will be able to hack any locked terminal, the hacking will be completed if the player will be able to resolve a mini-game. We all know Fallout 3/4 terminals & Mass Effect ones right? :)

What has to be done?
  • Game menu
  • Tools/Special devices (2 of 8 implemented)
  • Traps
  • NPCs
  • Enemies
Those will complete the engine and I will focus on the maps and the story, which is already on my desk :) "

You can support the developer via his Patreon page. (dr)

[News message: 01. Feb. 2024, 08:57] [Comments: 0]
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31.Jan.2024



Chat software: AmigaGPT V1.4.2 for AmigaOS 3 and 4
Cameron Armstrong has written AmigaGPT, a chat program for AmigaOS 3.2 that uses the power of the chatbot ChatGPT (amiga-news.de reported). Originally written for AmigaOS 3.2, the programme meanwhile also supports AmigaOS 3.9, Cloanto's Workbench 3.X and AmigaOS 4.1. Changes of version 1.4.2:
  • Replaced clicktabs for AmigaOS 3.X since the version is too old and will crash. 3.X users can select the mode at startup.
Download: AmigaGPT.lha (881 KB) (dr)

[News message: 31. Jan. 2024, 21:57] [Comments: 0]
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31.Jan.2024



DIY: Firmware 1.02 for Amiga 4000 accelerator board "Z3660"
In October 2021, developer 'shanshe' had started a project on GitHub for the Amiga 4000 turbo board "Z3660" based on John "Chucky" Hertell's A3660 board and the Z-turn Board (amiga-news.de reported). The now available firmware 1.02 improves the SCSI emulation introduced with firmware 1.01 in terms of speed and stability. (dr)

[News message: 31. Jan. 2024, 21:43] [Comments: 0]
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30.Jan.2024



Encryption protocol: AmiSSL 5.14 (AmigaOS 3/4)
Version 5.14 of the open source encryption protocol AmiSSL has been released, which is now based on the latest version OpenSSL 3.2.1. Detailed changes:
  • Updated OpenSSL backend to full compatibility with the latest OpenSSL 3.2.1 (30.1.2024) version which includes fixes for these low severity vulnerabilities:
    • Fixed PKCS12 decoding crashes.
    • Fixed excessive time spent checking invalid RSA public keys.
    • Fixed excessive time spent in DH check / generation with large Q parameter value.
  • Removed redundant POWER8 VSX Poly1305 and ChaCha20 code.
Downloads:
AmigaOS 3: AmiSSL-5.14-OS3.lha (3,7 MB)
AmigaOS 4: AmiSSL-5.14-OS4.lha (3,4 MB)
SDK: AmiSSL-5.14-SDK.lha (2,3 MB) (dr)

[News message: 30. Jan. 2024, 21:08] [Comments: 1 - 02. Feb. 2024, 03:58]
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30.Jan.2024



Aminet uploads until 27.01.2024
The following files have been added until 27.01.2024 to Aminet:
Glitch.lha               demo/ecs   228K  68k Glitch demo for GERP2024/Sweden
shading.lha              dev/amos   7K        Phong and Gouraud shading
REDPILLGameCreator.lha   dev/misc   5.6M  68k Game Creator with AGA support
laffiks_elaborates.zip   docs/misc  300K      minterms, octants, texturing ...
MCE.lha                  game/edit  3.8M  68k Multi-game Character Editor
MCE-MOS.lha              game/edit  4.2M  MOS Multi-game Character Editor
MCE-OS4.lha              game/edit  4.4M  OS4 Multi-game Character Editor
Schwurblomat.lha         game/gag   114K  68k Bullshit Bingo Buzzw. Generat...
TDPowerSwap.lha          game/think 188K  MOS simple logical game
RNOEffects.lha           gfx/edit   6.5M  MOS Image processing program
RNOEffects_68k.lha       gfx/edit   6.0M  68k Image processing program
RNOEffects_68k_FPU.lha   gfx/edit   5.9M  68k Image processing program
RNOEffects_AROS.lha      gfx/edit   3.6M  x86 Image processing program
RNOEffects_OS4.lha       gfx/edit   7.4M  OS4 Image processing program
RNOEffects_WOS.lha       gfx/edit   6.4M  WOS Image processing program
AmiArcadiaMOS.lha        misc/emu   5.3M  MOS Signetics-based machines emul...
AmiVms.lha               misc/emu   3.7M  68k Simulates OpenVMS commands
imp3.lha                 mus/play   47K   68k Do stuff on Amiga!
AOS-Wallpaper1.lha       pix/back   442M      AmigaOS 4.1 Style Wallpaper ...
AmiKit_PiStorm1.jpg      pix/misc   219K      AI generated image: AmiKit/Pi...
AmiKit_PiStorm2.jpg      pix/misc   210K      AI generated image: AmiKit/Pi...
AmiKit_PiStorm3.jpg      pix/misc   240K      AI generated image: AmiKit/Pi...
AmigaGPT.lha             util/misc  878K  AOS App for chatting to ChatGPT
VATestprogram.zip        util/misc  18M   68k Versatile Amiga Testprogram
(snx)

[News message: 30. Jan. 2024, 19:10] [Comments: 0]
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30.Jan.2024



OS4Depot uploads until 27.01.2024
The following files have been added until 27.01.2024 to OS4Depot:
imp3.lha                 aud/pla 47kb  4.0 Do stuff on Amiga!
cppcheck.lha             dev/uti 4Mb   4.1 A static analysis tool for C/C++...
mce.lha                  gam/uti 4Mb   4.0 Multi-game Character Editor
rnoeffects.lha           gra/edi 7Mb   4.1 Image processing program
pythonssl_amissl5.lha    lib/mis 104kb 4.1 pythonssl using the AmiSSL5
amigagpt.lha             net/cha 878kb 4.0 App for chatting to ChatGPT
pciutils.lha             uti/har 1Mb   4.1 OS4 port of pciutils lib offerin...
reportplus.lha           uti/mis 835kb 4.0 Multipurpose utility
(snx)

[News message: 30. Jan. 2024, 19:10] [Comments: 0]
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30.Jan.2024



AROS Archives uploads until 27.01.2024
The following files have been added until 27.01.2024 to AROS Archives:
rnoeffects.i386-aros.lha     gra/edi 4Mb   Image processing program
(snx)

[News message: 30. Jan. 2024, 19:10] [Comments: 0]
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30.Jan.2024



MorphOS-Storage uploads until 27.01.2024
The following files have been added until 27.01.2024 to MorphOS-Storage:
AmiArcadia_30.80.lha      Emulation                 A Signetics-based machi...
FinalBurnNeo_1.0.0.3.lha  Emulation                 FinalBurn Neo, an Emula...
SonicMania_1.0.0.lha      Games/Platform            A complete decompilatio...
TDPowerSwap_1.3.lha       Games/Think               A simple logical game b...
RNOEffects_2.0.lha        Graphics/Tools            Image processing program.
(snx)

[News message: 30. Jan. 2024, 19:10] [Comments: 0]
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30.Jan.2024



WHDLoad: New installers until 27.01.2024
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 27.01.2024:
  • 2024-01-23 fixed: Menace (DMA Design/Psygnosis) better cd32 buttons read routine, splash customs option added (Info)
  • 2024-01-22 fixed: Début: Planet Simulation (Pandora) loading filename starting with "/" fixed now (Info)
(snx)

[News message: 30. Jan. 2024, 19:10] [Comments: 0]
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