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Archiv 'Updates for hardware and software products'


30.Aug.2022



Platformer: Update for "Bomb Jack Beer Edition" available
"Bomb Jack Beer Edition" was the first game written by Graeme 'McGeezer' Cowie in 2017/2018 and is a remake of Bomb Jack, developed by Tehkan in 1984. As the author writes, in addition to the original version, which is still available, there is also one whose audio is closer to the style of the arcade. In the process, the "Jarre MF2" arrangement has also been removed. Likewise, some changes have also been made to the gameplay, such as the speed at which Jack moves, which is now closer to the arcade game (YouTube video). (dr)

[News message: 30. Aug. 2022, 21:49] [Comments: 0]
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30.Aug.2022
MorphZone (Webseite)


MorphOS: Email client Iris 1.4
Jacek 'jacadcaps' Piszczek has released version 1.4 of his email program Iris for MorphOS. Among the innovations are the updated WebKit base and the time-shifted sending of emails.

Changes:
  • Implemented message send scheduling
  • Added 'Edit as New Without Attachments...' to menus
  • Added 'Attach File(s)...', 'Remove Attachments' to the writer window's menu
  • SVG images may now be directly embedded into the email / signature
  • Fixed folder list sort order when adding/enabling accounts
  • Added a check against trying to send an email with no recipients set
  • Brings up an account online when trying to view a message that isn't locally cached
  • Subject line and mail address text encoding fixes
  • Fixed Show/Hide all headers menu state after reloading a message in the same view
  • Added a workaround for broken Subject headers (GMail likes to send them as raw UTF8)
  • Updated WebKit and other base libs
Download: iris.lha (21 MB) (snx) (Translation: dr)

[News message: 30. Aug. 2022, 12:40] [Comments: 0]
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30.Aug.2022
Amigaworld.net (Forum)


MorphOS: Web browser Wayfarer 4.0
Jacek 'jacadcaps' Piszczek has released version 4.0 of his web browser Wayfarer for MorphOS. This is now based on WebKitGTK 2.36.3 and also cURL and other libraries have been updated. Furthermore, the HLS stream quality can now additionally be accessed from the media menu.

Download: wayfarer.lha (26 MB) (snx) (Translation: dr)

[News message: 30. Aug. 2022, 12:36] [Comments: 0]
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29.Aug.2022



Farming simulation: New beta version of Farmiga available
The Polish developer 'Tukinem' is writing a farming simulation in AMOS, called 'Farmiga' (amiga-news.de reported). Yesterday a new beta version (28.08.2022) was released. Changes:
  • Full game time is 16 fiscal periods
  • New start screen and main menu of the game
  • When saving and reading, half-crop states are remembered, so you don't lose your crops after saving the game
  • Removed some bugs
Hardware requirements: 1,5MB ChipRAM bzw. 1MB Chip + 0,5MB FastRAM. (dr)

[News message: 29. Aug. 2022, 07:13] [Comments: 0]
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28.Aug.2022



AmigaOS 4.1: SDL 2.24.0 Release Candidate 1
Juha 'capehill' Niemimaki provides the first release candidate 1 for version 2.24.0 of the multimedia library SDL for AmigaOS 4.1, which should make it easier for programmers to develop portable applications and is used by numerous open source games.

SDL requires AmigaOS 4.1 Final Edition and optionally OpenGL ES 2.0. The general changes:
  • New version numbering scheme, similar to GLib and Flatpak.
  • An even number in the minor version (second component) indicates a production-ready stable release such as 2.24.0, which would have been 2.0.24 under the old system.
  • The patchlevel (micro version, third component) indicates a bugfix-only update: for example, 2.24.1 would be a bugfix-only release to fix bugs in 2.24.0, without adding new features.
  • An odd number in the minor version indicates a prerelease such as 2.23.0. Stable distributions should not use these prereleases.
  • The patchlevel indicates successive prereleases, for example 2.23.1 and 2.23.2 would be prereleases during development of the SDL 2.24.0 stable release.
  • Added SDL_GetPointDisplayIndex() and SDL_GetRectDisplayIndex() to get the display associated with a point and rectangle in screen space
  • Added SDL_bsearch(), SDL_crc16(), and SDL_utf8strnlen() to the stdlib routines
  • Added SDL_CPUPauseInstruction() as a macro in SDL_atomic.h
  • Added SDL_size_mul_overflow() and SDL_size_add_overflow() for better size overflow protection
  • Added SDL_ResetHint() to reset a hint to the default value
  • Added SDL_ResetKeyboard() to reset SDL's internal keyboard state, generating key up events for all currently pressed keys
  • Added the hint SDL_HINT_MOUSE_RELATIVE_WARP_MOTION to control whether mouse warping generates motion events in relative mode. This hint defaults off.
  • Added the hint SDL_HINT_TRACKPAD_IS_TOUCH_ONLY to control whether trackpads are treated as touch devices or mice. By default touchpads are treated as mouse input.
  • The hint SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS now defaults on
  • Added support for mini-gamepad mode for Nintendo Joy-Con controllers using the HIDAPI driver
  • Added the hint SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS to control whether Joy-Con controllers are automatically merged into a unified gamepad when using the HIDAPI driver. This hint defaults on.
  • The hint SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED can be set to a floating point value to set the brightness of the Home LED on Nintendo Switch controllers
  • Added the hint SDL_HINT_JOYSTICK_HIDAPI_JOYCON_HOME_LED to set the Home LED brightness for the Nintendo Joy-Con controllers. By default the Home LED is not modified.
  • Added the hint SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED to control whether the player LED should be lit on the Nintendo Joy-Con controllers
  • Added support for Nintendo Online classic controllers using the HIDAPI driver
  • Added the hint SDL_HINT_JOYSTICK_HIDAPI_NINTENDO_CLASSIC to control whether the HIDAPI driver for Nintendo Online classic controllers should be used
  • Added support for the NVIDIA Shield Controller to the HIDAPI driver, supporting rumble and battery status
  • Added support for NVIDIA SHIELD controller to the HIDAPI driver, and a hint SDL_HINT_JOYSTICK_HIDAPI_SHIELD to control whether this is used
  • Added functions to get the platform dependent name for a joystick or game controller:
    • SDL_JoystickPathForIndex()
    • SDL_JoystickPath()
    • SDL_GameControllerPathForIndex()
    • SDL_GameControllerPath()
  • Added SDL_GameControllerGetFirmwareVersion() and SDL_JoystickGetFirmwareVersion(), currently implemented for DualSense(tm) Wireless Controllers using HIDAPI
  • Added SDL_JoystickAttachVirtualEx() for extended virtual controller support
  • Added joystick event SDL_JOYBATTERYUPDATED for when battery status changes
  • Added SDL_GUIDToString() and SDL_GUIDFromString() to convert between SDL GUID and string
  • Added SDL_HasLSX() and SDL_HasLASX() to detect LoongArch SIMD support
  • Added SDL_GetOriginalMemoryFunctions()
  • Added SDL_GetDefaultAudioInfo() to get the name and format of the default audio device, currently implemented for PipeWire, PulseAudio, WASAPI, and DirectSound
  • Added HIDAPI driver for the NVIDIA SHIELD controller (2017 model) to enable support for battery status and rumble
  • Added support for opening audio devices with 3 or 5 channels (2.1, 4.1). All channel counts from Mono to 7.1 are now supported.
  • Rewrote audio channel converters used by SDL_AudioCVT, based on the channel matrix coefficients used as the default for FAudio voices
  • SDL log messages are no longer limited to 4K and can be any length
  • Fixed a long-standing calling convention issue with dynapi affecting OpenWatcom or OS/2 builds
Amiga specific changes:
  • Add screensaver control using application.library. Screensaver is disabled by default.
(dr)

[News message: 28. Aug. 2022, 17:09] [Comments: 0]
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28.Aug.2022



Apollo-Core: Pre-Release 2.16 for Vampire accelerator boards 600 V2 and 500 V2
The Apollo core is an FPGA reimplementation of Motorola's m68k series. This update brings version 2 of the Vampire accelerator boards closer to version 4. Changes:
  • ColorPort: fixes incorrect color display in certain games
  • TEX: AMMX instruction for developing and porting 3D games (Doom, Quake...)
  • STORE3M: AMMX instruction for developing and porting 2D games (NeoGeo...)
  • MULalpha: AMMX instruction for powerful alpha-blending of sprites
(dr)

[News message: 28. Aug. 2022, 08:04] [Comments: 0]
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28.Aug.2022



Aminet uploads until 27.08.2022
The following files have been added until 27.08.2022 to Aminet:
BeeBase-1.0.lha          biz/dbase  7.8M      Programmable relational datab...
amigaXfer_win32.zip      comm/misc  12M       Easy GUI for Serial file/flop...
AmiVms.lha               misc/emu   3.4M  68k Simulates OpenVMS commands
AmigaBreaks-TitanFlyb... mods/misc  548K      New track by Amiga Breaks - T...
NAFCYI1991S1-B01.zip     text/bfont 2.2M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B02.zip     text/bfont 2.6M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B03.zip     text/bfont 2.4M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B04.zip     text/bfont 2.4M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B05.zip     text/bfont 2.7M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B06.zip     text/bfont 2.7M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B07.zip     text/bfont 2.4M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B08.zip     text/bfont 2.2M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B09.zip     text/bfont 2.4M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B10.zip     text/bfont 2.7M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B11.zip     text/bfont 2.5M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B12.zip     text/bfont 2.0M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B13.zip     text/bfont 2.2M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B14.zip     text/bfont 2.7M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B15.zip     text/bfont 2.4M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B16.zip     text/bfont 2.5M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B17.zip     text/bfont 2.4M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B18.zip     text/bfont 2.3M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B19.zip     text/bfont 2.4M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B20.zip     text/bfont 2.2M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B21.zip     text/bfont 2.3M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B22.zip     text/bfont 1.7M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B23.zip     text/bfont 1.7M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-B24.zip     text/bfont 1.4M      NAFCYI Spring 1991 (BMP Fonts)
NAFCYI1991S1-01.zip      text/pfont 1.9M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-02.zip      text/pfont 2.1M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-03.zip      text/pfont 2.0M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-04.zip      text/pfont 2.0M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-05.zip      text/pfont 2.3M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-06.zip      text/pfont 2.2M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-07.zip      text/pfont 1.9M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-08.zip      text/pfont 2.0M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-09.zip      text/pfont 2.0M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-10.zip      text/pfont 2.1M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-11.zip      text/pfont 1.6M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-12.zip      text/pfont 2.0M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-13.zip      text/pfont 1.9M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-14.zip      text/pfont 1.9M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-15.zip      text/pfont 1.7M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-16.zip      text/pfont 1.8M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-17.zip      text/pfont 2.2M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-18.zip      text/pfont 1.9M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-19.zip      text/pfont 2.3M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-20.zip      text/pfont 2.1M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-21.zip      text/pfont 1.9M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-22.zip      text/pfont 958K      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-23.zip      text/pfont 1.3M      NAFCYI Spring 1991 (PS Fonts)
NAFCYI1991S1-24.zip      text/pfont 1.2M      NAFCYI Spring 1991 (PS Fonts)
aiostreams.lha           util/batch 263K      Stream video from major onlin...
aes_v1_20.lha            util/crypt 17K   68k AES-256 ECB file encryption C...
ReportPlus.lha           util/misc  637K  68k Multipurpose utility
ReportPlusMOS.lha        util/misc  795K  MOS Multipurpose utility
ReportPlus-OS4.lha       util/misc  834K  OS4 Multipurpose utility
(snx)

[News message: 28. Aug. 2022, 07:42] [Comments: 0]
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28.Aug.2022



OS4Depot uploads until 27.08.2022
The following files have been added until 27.08.2022 to OS4Depot:
libxslt.lha              dev/lib 3Mb   4.1 XSLT support for libxml2
arabic_console_device... dri/inp 3Mb   4.1 An arabic console device, line &...
mednafen.lha             emu/gam 8Mb   4.1 Mednafen Emulator
openjk_academy.lha       gam/fps 10Mb  4.1 Star Wars Jedi Knight: Jedi Acad...
openjk_outcast.lha       gam/fps 8Mb   4.1 Star Wars Jedi Knight II: Jedi O...
vanillaconquer-td.lha    gam/str 8Mb   4.1 Vanilla Conquer C&C Tiberian...
pintorweb.lha            gra/mis 9Mb   4.0 An easy program to handling pict...
beebase.lha              off/dat 8Mb   4.0 Programmable relational database...
aes.lha                  uti/mis 27kb  4.0 AES-256 ECB file encryption CLI ...
reportplus.lha           uti/mis 834kb 4.0 Multipurpose utility
aiostreams.lha           vid/mis 263kb 4.1 Stream video from major online p...
(snx)

[News message: 28. Aug. 2022, 07:42] [Comments: 0]
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28.Aug.2022



AROS Archives uploads until 27.08.2022
The following files have been added until 27.08.2022 to AROS Archives:
antiryadgx.zip               dev/uti 279Mb 2D/3D Game Engine
pintorweb.lha                gra/con 9Mb   Handle your pictures to use on y...
beebase-1.0.lha              off/dat 8Mb   Programmable relational database...
(snx)

[News message: 28. Aug. 2022, 07:42] [Comments: 0]
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28.Aug.2022



MorphOS-Storage uploads until 27.08.2022
The following files have been added until 27.08.2022 to MorphOS-Storage:
SDL_2.24.0_Libraries.lha  Development/Library       All Libraries SDL2 : SD...
Avengers_OpenBOR.lha      Games/Action              Avengers United Battle ...
EvilDead_OpenBOR.lha      Games/Action              Evil Dead Redux is prod...
PintorWeb_3.20.lha        Graphics/Tools            A little and easy web t...
ReportPlus_8.4.lha        Misc                      A Multipurpose utility ...
AIOstreams_1.7.5.lha      Network/Streaming         Stream online video fro...
BeeBase_1.0.lha           Office/Database           Programmable relational...
(snx)

[News message: 28. Aug. 2022, 07:42] [Comments: 0]
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28.Aug.2022



WHDLoad: New installers until 27.08.2022
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 27.08.2022:
  • 2022-08-24 fixed: Driller (Incentive Software/Domark) bug removed (Info)
(snx)

[News message: 28. Aug. 2022, 07:42] [Comments: 0]
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28.Aug.2022



Programming assistance: "AB_Template" offers templates for AmiBlitz 3
Sami Vehmaa wants to get more people to develop games for the Amiga platform and for this purpose offers templates for the RTG variant of AmiBlitz 3 on itch.io with "AB_Template" (YouTube video of version 0.23).

The idea behind it is not to teach AmiBlitz, but to give everyone who dares to start a project a quick start: where you can try out ideas, like different resolutions or how high the graphics load is, so you know if the game idea is feasible.


To avoid having to start with a completely empty project, it offers various ready-made settings, menus or resolutions. Likewise example games are attached (Dino, Playground), with which one can test different resolutions etc.. With the current version 0.29 it introduces small game ideas or concepts, so that the programmer can see what is possible. If the idea is liked, it can be developed further. Here concretely the concept of a slot machine, in next versions then among other things the beginning of a pinball game.

The source code of the games and everything else can be used to write your own games. Excluded are the graphics. Required are AmigaOS3.x, AHI, RTG 16-bit, 68020+, 10MB RAM and AmiBlitz3. Currently "AB_Template" costs about two Euro. (dr)

[News message: 28. Aug. 2022, 07:14] [Comments: 0]
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28.Aug.2022



Accelerator board: More information on replacement project of Buffee developers
In her latest blog entry, Renee Cousins, one of the two developers of the turbo card project "Buffee" (amiga-news.de reported) addresses the topic of chip shortage and presents the currently pushed "clone projects" in a detailed article (amiga-news.de reported). (dr)

[News message: 28. Aug. 2022, 07:13] [Comments: 0]
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