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Archiv 'Updates for hardware and software products'


15.Mar.2002
H&P


Haage&Partner: AXL: New monster system
H&P now offers for power-hungry Amiga users two new top systems. Heart of both is the AMD Athlon XP 2000+. For cooling, the CPU vent Coolermaster Heat Pipe is used which was just recently declared the most powerful CPU vent by a test report. So there is enough room for overclocking. The system ships with a GeForce 2 graphics card, fast CD-RW writer, DVD drive, sound, ethernet card, two 40 GB IBM harddisks and the remote system Logitech Desktop iTouch. The blue Coolermaster aluminium case is used on request. Amithlon and AmigaXL/QNX are preinstalled and can be selected in the boot manager. On request, H&P also installs a Windows operating system. (ps) (Translation: rh)

[News message: 15. Mar. 2002, 19:51] [Comments: 0]
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15.Mar.2002
Thomas Steiding (E-Mail)


e.p.i.c.: Simon The Sorcerer 2 update for Amiga
In the download section of the e.p.i.c. homepage users of Simon The Sorcerer 2 for the Amiga will find a new update archive that includes new versions for 68k users with graphics boards and a PPC/gfx board version of Simon The Sorcerer 2. (ps)

[News message: 15. Mar. 2002, 16:18] [Comments: 0]
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13.Mar.2002
Timo Kloss (E-Mail)


Update to Inga-developer packet version 1.0/6 beta
There is a new update of the Inga-developer packet. Inga is an engine for the classic graphic adventures like Monkey Island 3 which can be easily created with the help of this developer packet.

The update includes the following things:

  • Inga-engine version 1.0/6 (beta)
  • Audio-CDs can be played (via cdplay.library).
  • New script commands: pre-loading, clearing, ilkabove, ilkdown, "LadeLaufkarte", "AusDieMaus", "Leistensperre", "LeistensperreAus" and menu.
  • The two mouse colours were changed to be equal to the workbench-standard.
  • Developer modus integrated. Thus it is possible to load old game scores with processed script versions. Besides this the inventar and the variables can be changed during the game.


ScriptShell version 1.1
In the new version the command list was put in an external file ("IngaCommands") from the program file. Thus you do not have to update the full program if there are new script commands.
There is also an English version of the "IngaCommand"-file so the script language can be also changed to English.
If you compile a log-file is created in the "Dats"-directory of the game ("ScriptShellLog") where all labels with their address pointers are listed. These will be required for the developer modus of the engine.

"OrtEditor" version 1.1
In a new menu you can select between German and English script-language. If you push the key <DEL> while positioning a graphic element the element will be invisible or visual again. This is very practical if you want to test if an element sits right on the background.

You can find the update as well as further information under the title link. (ps) (Translation: dr)

[News message: 13. Mar. 2002, 18:41] [Comments: 0]
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13.Mar.2002
Thomas Steiding (E-Mail)


e.p.i.c.: Foundation Gold update now available
Users of "Foundation: Gold Edition" will find an update which solves all of the currently known problems with this edition of the game in the download section of our homepage as well as on the Foundation Support page.

Users of the Mission Pack CD "The Undiscovered Land" will find an about 2 Mbyte large fix on the Foundation support site. (ps)

[News message: 13. Mar. 2002, 18:26] [Comments: 0]
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13.Mar.2002
Tom Duin (ANF)


Tool: RealPlayerInfo 1.6 update
RealPlayerInfo 1.6 update. RealPlayerInfo shows the Title, Author and Copyright text stored in Realmedia files. Included DefIcon for DefIcons support. (ps)

[News message: 13. Mar. 2002, 12:22] [Comments: 0]
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12.Mar.2002
StrICQ (ANF)


Instant-Messenger: StrICQ v2 Beta6
Douglas F. McLaughlin released beta 6 of the Instant-Messenger 'STRICQ' (version 2). Compared to the previous version the following changes have been made:
  1. Fixed the '*** NULL POINTER ***' text some people reported showing up in the contact list. It was caused by sending or receiving a message to/from a UIN in the 'Not in List' group.
  2. Now that the above bug is fixed, sending or receiving a message to/from a UIN will cause that UIN to remain in the contact list even after restarting STRICQ. However, there will be no status changes for those UINs.
  3. When a UIN shows up in the 'Not in List' group, STRICQ will now request that UIN's short info and display the Nick in the contact list.
  4. Fixed a long-standing bug in the contact list display that would cause a crash if the existing nick was changed after the UIN was already inserted into the contact list.
Download: STRICQ v2 Beta 6 STRICQv2.lha

Installation tips:
STRICQ V2 is incompatible with STRICQ and must for this reason be installed in its own directory.

At the moment STRICQ V2 can only be launched from a shell prompt. There's a lot of debug output in the shell window, which can be send to Douglas F. McLaughlin in case of occurring bugs.

Run the program. It won't get online right away. Enter your nickname, your UIN and your password. Click 'Save'. Close the program by using the close window button on the contact list window. Your prefs are now saved. Restart the program and if all went well, you should now be online. However, you should consider the following points:
  • You cannot add contacts manually yet. If you have never used ICQ2001b, don't bother using STRICQ V2 at this time.
  • If you have used ICQ2001b before, STRICQ V2 will import your contact list from the server
  • If you get an enforcer hit, please forward it to Douglas F. McLaughlin on the message base. You should use <pre></pre> tags.
  • You will need the latest versions of NList, NListtree and TextInput. Links for download are available at STRICQ-Homepage
(ps)

[News message: 12. Mar. 2002, 10:23] [Comments: 0]
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