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08.Jul.2001 BoingWorld |
Game: BabeAnoid Screenshots Richard Fhager released some links to screenshots of his BreakOut clone 'BabeAnoid' on BoinWorld.com. (mj) (Translation: mj) [News message: 08. Jul. 2001, 16:28] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
08.Jul.2001 amiga.org |
AmigaDE: AmigaDE Interface FAQ The 'AmigaDE Interface FAQ' has been released on teotwin.com. This FAQ contains tips on how to customize the AmigaSDK together with the PartyPack. (sd) (Translation: mj) [News message: 08. Jul. 2001, 10:35] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
08.Jul.2001 Czech Amiga News |
Magazine: The Crypt #18 Issue #18 of the English online magazine 'The Crypt' was released, yesterday. This issue contains tests of the jump'n run game 'Furball' and of two Amiga ports for Windows - Warblade ('Deluxe Galaga') by Edgar Vigdal, and DOpus 6. In the article 'A wooden Amiga tower case' Fisherking introduces his wooden Amiga tower case and shows several pictures. Moreover there are other articles, news, stories, and graphics. Download: TheCrypt18.lha (2,8M) (sd) (Translation: mj) [News message: 08. Jul. 2001, 09:20] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
07.Jul.2001 Suite101.com |
AmigaOS: AmigaSDL The cross platform handling of games and multimedia applications is often very difficult. There's a great number of libraries that are supposed to close this gap. Among them SDL (Simple Directmedia Layer) seems to come out as the probably most elegant and best supported project of this kind. Thanks to the latest work of long standing Amiga developer Gabriele Greco there's now an AmigaOS port of SDL available. In his article (title link) John Chandler wrote on Suite101.com why SDL may probably be the best solution in cross platform programming for the AmigaOS and delivers some links. (mj) (Translation: wk) [News message: 07. Jul. 2001, 21:50] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
06.Jul.2001 Andreas Magerl (e-mail) |
Amiga Future: Interview with Matay An interview with Matay was published today on the Amiga Future homepage. The English translation can be found in the English section of the homepage. (ps) (Translation: rh) [News message: 06. Jul. 2001, 21:31] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
06.Jul.2001 Czech Amiga News |
Action: Interview with Rob Northen Action has made an extensive and interesting interview with Rob Northen. Rob Northen wrote the copy protection for dozens of Amiga games. Action will make more interviews with VIPs from the Amiga scene. (ps) (Translation: rh) [News message: 06. Jul. 2001, 10:52] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
06.Jul.2001 Richard Kapp (e-mail) |
GFX-BASE:Interview with the programmer of DiamondBOX Richard Kapp writes: Yesterday, Nikolaj Thygesen has released a new version of his excellent layer-based paint program 'DiamondBOX'. Maybe you have already downloaded the program - but maybe you want to learn more about the author. Just at the right time you can now read a current interview with Nikolaj. He reveals and explains the new features of the current version, talks about new plans, the creation of DiamondBOX and much more. (ps) (Translation: rh) [News message: 06. Jul. 2001, 10:10] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
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