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22.Mar.2025 |
Monochrome arcade game: Go! Tony Go! In "Go! Tony Go!" (video) from Monochrome Productions, the aim is to avoid obstacles and collect bonus items by jumping or ducking. Like Tony Montezuma's Gold from the same development team, the game is designed entirely in black and white. (cg) [News message: 22. Mar. 2025, 14:02] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
22.Mar.2025 BeWorld |
MorphOS: BreakHack 4.1.2 BreakHack is a SDL-based Roguelike. The MorphOS port was done by 'BeWorld' and is the first game to use the updated implementation of the SDL libraries from the same author. (cg) [News message: 22. Mar. 2025, 13:55] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
20.Mar.2025 |
Retro Games: new Amiga 'console' delayed, will be called "THE A1200" Press release: As everyone knows, it has long been our intention to release a full-size sequel to THE A500 mini in Q1 of 2025. Despite the best efforts of our team and partners, this will sadly not be possible within that timeline. Unfortunately, the ongoing legal disputes between Hyperion Entertainment and the Amiga parties are preventing us from proceeding with manufacturing. Many of you in 'The Amiga scene' will recall that Hyperion initiated legal action against the Amiga parties in 2018, and in 2019 they even tried, unsuccessfully, to challenge the release of THE A500 Mini, despite such interference being a "Hyperion Prohibited Action" under their 2009 Settlement Agreement. Our friends at Amiga and Cloanto, who have supported us throughout the development of THEC64, THEVIC20, and THE A500 mini, have been working tirelessly to resolve the issue as swiftly as possible. However, our manufacturing and retail partners have chosen to postpone the release of our full-sized machine until the legal situation is fully resolved. We appreciate the disappointment and frustration that these delays cause, but unfortunately the situation is completely beyond our control. In the near future, we will share more details about the machine itself, including images, features and software line-up, including one brand new game that will make its debut on the machine. We will also issue a revised release date which will be as soon as is practically possible. Thank you for your continued patience and support. We do understand that you are as frustrated as we are. Whilst these legal issues do not directly involve us, they do of course have an effect on what we do. Everyone is working hard to resolve these issues as quickly as possible, and we believe that a resolution is in sight. In the light of the ongoing delays, we think it's only fair to share with you that the machine is to be called... 'THE A1200' Update: (21.03.2025, 15:00, cg) In a statement on Facebook, Hyperion responds to the press release from Retro Games Limited (screenshot): Hyperion Entertainment CVBA Hi Retro Games, As you know, Hyperion Entertainment underwent a change in ownership and management in December last year. So far, we — the new owners and management — have not been contacted by you in any way. That is how it is, but just to set the record straight: We have nothing against what you want to do and would be happy to start discussions. Have a nice day! Best regards, Hyperion Entertainment (cg) [News message: 20. Mar. 2025, 22:39] [Comments: 1 - 21. Mar. 2025, 15:15] [Send via e-mail] [Print version] [ASCII version] |
18.Mar.2025 Indie Retro News |
Speed Haste: MS-DOS racing game ported to the Amiga The fun shareware racing game Speed Haste, originally developed by NoriaWorks for MS-DOS, has now been successfully ported to the Amiga by Szilard Biro. The game, which gained great popularity in the 90s, offers classic arcade action with Formula 1 and stock car racing, twelve different vehicles and eight different tracks. The Amiga port requires powerful hardware and at least a 68040 or 68060 processor with FPU, as well as AGA or a graphics card and 4 MB of Fast RAM. The keyboard, joystick or CD32 pad can be used for control. Due to the game's shareware status, only a few tracks and vehicles are available; registration of the game is no longer possible. Nevertheless, it is worth taking a closer look at the game and giving it a few goes. In addition to the Amiga port published on Aminet, you need three files (SPEED.CFG, RECORDS. LST, SPEEDH.JCL and CR.JCL) from the DOS version of Speed Haste, which have to be copied into the game directory on the Amiga. (nba) [News message: 18. Mar. 2025, 18:11] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
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