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Archiv 'New hardware and software products'


26.Aug.2026
OS4Welt (Forum)


AmigaOS 4: OpenXcom ported (UFO: Enemy Unknown)
Following MorphOS, OpenXcom - the open-source, SDL-based clone of the Microprose game "UFO: Enemy Unknown" - is now also available for AmigaOS 4. The original files from "X-COM: UFO Defense" and/or "X-COM: Terror from the Deep" are required.

Download: openxcom.lha (8 MB) (snx)

[News message: 26. Aug. 2026, 17:42] [Comments: 0]
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24.Aug.2026
Mathieu Burgerhout (ANF)


Easy downloading of GitHub releases: GitFetch 0.1
Mathieu Burgerhout wrote: Hello Amiga-News!

I love all the new (vibe) development endeavours on the Amiga, but could not stand the hassle of getting the latest releases on my Amiga (before they appear on Aminet). When I helped out Darren Banfi with his MintAMP/VID/PRINT projects (amiga-news.de reported) and the releases came faster than I could transfer them, I got the idea for GitFetch.

GitFetch-Screenshot

It let's you to download releases from GitHub repos easily on your Amiga. It saves the hassle to download it on a computer with a capable browser and transferring it back to your miggy.

Requirements:
  • AmigaOS 3.5 or newer, for the ReAction classes
  • 68020 or better
  • 640x400 or larger resolution
  • A working TCP/IP stack
  • AmiSSL 5 or newer (... but proxy script available)
  • Your Amiga clock set to the correct date & time
I hope you enjoy GitFetch. Let me know what you think! Thanks for staying awesome and supportive all these years.

Grusssss, Mathieu Burgerhout

Download: GitFetch.lha (55 KB) (dr)

[News message: 24. Aug. 2026, 19:14] [Comments: 1 - 25. Aug. 2026, 16:27]
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24.Aug.2026



Video player: MintVID 1.0.0
Darren Banfi's MintVID is a video player for fast Amigas and supports both local video playback and streaming. It supports HTTP/HTTPS streams, HLS, IPTV and public YouTube content, which can be played on AGA, HAM or RTG systems.

MintVID does not require any external codecs and has been developed in the same way as the MintAMP audio player: a small, portable C core with streamlined Amiga-specific layers.

The goal is to go beyond MPEG-1 on accelerated 68k Amigas — from 68030-class ECS/AGA systems through 68040/060 machines to PiStorm/RTG. MintVID provides a broad range of codecs, but what is practical in real time depends heavily on CPU speed, codec complexity, resolution, bitrate and display mode.

What can be expected from each hardware:
  • 68030-class ECS/AGA: best suited to lightweight codecs and modest frame sizes. Cinepak is the natural starting point; heavier formats may decode correctly without being practical in real time.
  • 68040/060: older codecs such as Cinepak, MJPEG, MPEG-1/2 and MPEG-4 Part 2 become more practical at modest resolutions, especially with RTG. H.264/AVC remains far too demanding for normal real-time YouTube/IPTV viewing on classic CPUs. On a tested 68060 using AGA, lowest-resolution YouTube/IPTV H.264 playback has been around 7 fps at best. Treat classic 040/060 H.264 streaming as compatibility/demo functionality rather than smooth playback.
  • PiStorm/Emu68: use the MintVID040 build. This is the release build targeted for the Emu68/PiStorm environment. H.264 becomes much more practical; on a tested Pi3-based PiStorm 600, low-resolution H.264 streams below roughly 200p have played well. Faster PiStorm hardware should provide more headroom, but results still depend on the source and configuration.
  • Vampire/Apollo 68080: currently unvalidated by the MintVID project. No optimised build is officially recommended yet, and the 68060 build should not be assumed to be the right choice solely from the CPU name.
Download: MintVID.lha (3,9 MB) (dr)

[News message: 24. Aug. 2026, 07:24] [Comments: 0]
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23.Aug.2026
Amiga.org (forum)


Crowdfunding: Retro arcade action-adventure "UrbX Warriors" for AGA Amigas
Computer game veterans Tony Warriner (e.g. Beneath a Steel Sky, Lure of the Temptress) and Stoo Cambridge (e.g. Cannon Fodder, Sensible World of Soccer), together with Ruslan Kudriachenko, are bringing their 16-bit arcade adventure game "UrbX Warriors: The Lost City" to the Amiga (with AGA chipset, incl. the Amiga CD³²). It is said to be fast-paced, easy to learn and play, and its depth would be revealed only as the game progresses through the story and the labyrinths you explore - including cooperative battles for two players that require tactics, speed and skillful movements.

The crowdfunding goal has already been more than met and additional stretch goals are set to be added. In addition to downloadable versions, physical copies will also be available. Shipments are expected to begin in October 2027. (snx)

[News message: 23. Aug. 2026, 08:47] [Comments: 0]
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