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Archiv 'New hardware and software products'


20.May.2004
ANN (Website)


MorphOS: Strategy game "LGeneral"
Pawel Stefanski ported the turn-based strategy game LGeneral to MorphOS. The required data files need to be downloaded from the LGeneral homepage, the sources of Pawel's port can be found on his homepage.

Direct download: lgeneral.lha (MorphOS binary) (cg)

[News message: 20. May. 2004, 22:49] [Comments: 0]
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20.May.2004
Michael_Mann (ANF)


PowerPC Emulator: PearPC Boots MacOS X
"PearPC" is another PowerPC emulator in development, one that emulates a complete PPC platform and, according to the website, "runs most PowerPC operating systems."

PearPC exists in an interpretative CPU emulation version that's about 500 times slower than the host computer, as well as in a JIT-Version that's 40 times slower.

As these screenshots on the emulator website show, Linux as well as MacOS X are running already on the emulator. (cg) (Translation: dm)

[News message: 20. May. 2004, 19:56] [Comments: 0]
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20.May.2004
whoosh (ANF)


Cross-Compiler: gcc 3.3.1 for AmigaOS 3 creates AROS-Binaries
"whoosh" combined the sources of gcc-3.3.1-aros and gcc-3.3.3-amigaos to create a gcc version that runs under AmigaOS 3 and compiles binaries for AROS-x86. He also ported binutils-2.14.

The compiler requires a working GeekGadgets environment and the linker libraries and includes from www.aros.org/download.php. It is used like this:

i686-pc-aros-gcc-3.3.1 -march=i486 -s -O2 hello.c -o hello.o

i686-pc-aros-gcc-3.3.1 -s -march=i486 -o hello hello.o

The default target is i686, but you can create binaries for i386, i486, i586, i686, pentium or pentiumpro AROS x86 machines.

The c compiler part of the port was tried out on various graphics demos from the AROS website, all of them ran successfully. The c++ part of the port is completely untested and the author would appreciate feedback regarding this issue. (cg)

[News message: 20. May. 2004, 19:18] [Comments: 0]
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20.May.2004
Michael Rellstab (ANF)


Hardware Project: Playstation Gamepads on Amiga
Michael Rellstab has invented an interface with which Playstation gamepads may be used on Amiga. Michael writes:

"The project consists of three variations, of which one (TwoPSXtoAmiga) is conceived for the direct use of an Amiga joystick port. The other variations are differentiated only by the functions of the buttons and are conceived for "other than Amiga" purposes.

The ZIP archive contains detailed documentation, as well as the assembler source for the PIC micro-controller that is required.

Also, many thanks to Carsten Siegner: he has offered to host the project. But whoever wants to ask questions about this interface should write me and not bother Carsten! :)"

Download the documentation and development data:

PSXtoTTL.zip (705 KB) (cg) (Translation: dm)

[News message: 20. May. 2004, 00:29] [Comments: 0]
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19.May.2004



Puzzle game: "Virtual Ball Fighters SE" announced
XTeam Software announce on their homepage that Virtual Ball Fighters SE will be ported to "AmigaOS 68k/PPC".

Virtual Ball Fighters SE is the successor of Virtual Ball Fighters, a Tetris clone which is already available for AGA and RTG Amigas. (cg) (Translation: cg)

[News message: 19. May. 2004, 19:52] [Comments: 0]
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19.May.2004
morphzone.org (Website)


Strategy game: Transport Tycoon Deluxe (Update)
Open Transport Tycoon is an open source clone of the Microprose game "Transport Tycoon Deluxe", that "enhances the game experience dramatically".

Christian Rosentreter and "Goos" compiled the game for MorphOS and AmigaOS (68k and WarpOS) (MorphOS screenshot). Open Transport Tycoon requires the data files from the original Windows version of "Transport Tycoon Deluxe".

Direct download:

MorphOS (1 MB)
WarpOS (418 KB)
68k (374 KB) (cg) (Translation: cg)

[News message: 19. May. 2004, 17:44] [Comments: 0]
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15.May.2004
Elbox (ANF)


Elbox: Cocolino Mouse Interface available
Elbox Computer is pleased to announce release of the Cocolino Mouse Interface. Cocolino is a PS/2 mouse interface, with the unique capability of supporting two scroll wheels and 3rd, 4th and 5th buttons available in many PS/2 mice nowadays. The Cocolino interface simply plugs into the Amiga's mouse port.

Features:
  • The Cocolino PS/2 Mouse Interface is a microprocessor-based adapter for attaching PS/2 mice, trackballs, glidepoints and radio-controlled mice from the world of PC computers.
  • Cocolino works with all models of Amiga computers. It simply plugs into the Amiga's mouse port.
  • The Cocolino PS/2 Mouse Interface is a full 'plug and play' device. No software is required for standard use. The enclosed software (cocolino.driver) allows using two wheels and 3rd, 4th and 5th buttons available in many PS/2 mice and trackballs.
  • The Cocolino interface starts working simultaneous with the computer's start so mice can be used in the early-startup-menu (unlike the mice connected through the serial port).
  • Cocolino uses linear movement interpolation, which makes mouse movements perfectly smooth with any screen frame rates.
The complete press release by Elbox can be found under the title link. (snx)

[News message: 15. May. 2004, 17:45] [Comments: 0]
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