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11.Jan.2023 Planet m68k |
Programming: Web based m68k assembler editor Under the title link you can find a webapp to write, run and learn M68K assembly code based on the framework SvelteKit and the programming language Rust. The project has a GitHub respository which lists the following features:
[News message: 11. Jan. 2023, 09:10] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
31.Dec.2022 |
Video: 25 popular demos For all those who want to spend New Year's Eve comfortably at home, a little video tip: the YouTube channel "Casual Retro Gamer" (CRG) (among other things Building a new Amiga 2000) had asked a few weeks ago via its Twitter account what the users think are the most popular demos. The result is a list of 25 demos, which are shown in a video of about 1,5h length. More than half of them are Amiga demos (for example Enigma, Desert Dream or World of Commodore). (dr) [News message: 31. Dec. 2022, 06:56] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
31.Dec.2022 Puni (ANF) |
AmigaOS 4: Blog summary of December For the month of November 'Puni' has again published a news summary in the areas of hard- and software for AmigaOS 4 at the title link. (snx) [News message: 31. Dec. 2022, 06:38] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
30.Dec.2022 |
Rediscovered: Unfinished Blitz Basic 2 projects Jake Birkett is the head of indie game developers Grey Alien Games, which has been releasing downloadable games for PC and Mac since 2004. These have included the popular Regency Solitaire, which combines a Jane Austen-style story with various solitaire levels and special powerups that you get by upgrading your ballroom. Or Ancient Enemy, a turn-based battle card game based on solitaire, or from last year T-Minus 30: a 30-minute city builder where you have to save as many people as possible by building rockets before the planet blows up. And what is this enthusiasm for computer game development based on? Exactly, before this time, Birkett was a passionate Amiga user and programmer. So in the early 90s he wrote games on his Amigas 1200, which he still owns today, first in assembler, then in Blitz Basic 2, of which he only published one: as a fan of Solitaire under Windows 3.11 he wrote a corresponding implementation for the Amiga (YouTube video). Besides that, there are quite a few gaming projects started. Recently, Birkett took the 80Mb 2.5" HDD out of the Amiga 1200 and used a 44-pin IDE-to-SATA adapter to plug it into his PC. As he tells us, at first his PC wouldn't boot when it was plugged in. So he told the BIOS to treat it as a hot-swap drive, then booted Windows and plugged it in, and WinUAE was able to recognise it and create a full image of it. He then used the hard disk image to examine all his old code and recompile it to create videos. First, he turned his attention to games written in Blitz Basic 2, finding, among other things:
Finally, he tells us that he used to make a lot of rave/trance music on his Amiga and he programmed demos with images that pulsed with the music. This example (warning, it has flashing lights) has a cheesy, fun track that works well with the fractal images he used. Each image has 32 colours and is split into 8 colours per Amiga sound channel, and when a note is triggered in each channel, the corresponding 8 colours are pulsed, giving quite an interesting effect! We look forward to seeing (and reporting) what else Jake Birkett digs up! (dr) [News message: 30. Dec. 2022, 13:30] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
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