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Archive 06/2020


Game Construction Kit: Scorpion Engine
The "Scorpion Engine" developed by Erik 'earok' Hogan allows you to develop game running on an A500 with a screen rate of 50 Hz. The editor runs under Windows. Graphics are imported as PNG files, levels created by using the editor Tiled. For sounds, music and animations the Amiga formats are used (mod, 8svx, anim5).

For some days an update is available which additional to the full example project Amigo the Fox includes diverse changes and improvements:
  • Mid-air platformer control is drastically improved, though there's still some refinements to be done
  • Ability to set collision handling per direction. It's now possible to define that an enemy will bounce off walls but won't bounce when hitting the floor from height, for example
  • Ability to configure a platformer actor so it won't walk off it's platform (this is done from the 'collision down' parameter)
  • Previously, a "player projectile" type couldn't collide with the player itself. This has been fixed, allowing for objects that collide with both the player and other objects
  • Removal of various unused parameters for simplicity
  • Improved efficiency of animated tile system
  • AGA enhancement: Fades are super smooth 24 bit. On OCS machines, fades remain at 12 bit
  • AGA enhancement: Color palette is 24 bit. On OCS machines, palette remains at 12 bit
  • Map compilation has been made much more powerful. You can include any number of background and foreground layers and the compiler will merge them all down to a tight and efficient tileset, containing no visually redundant tiles
  • A1000 officially supported
  • ECS/AGA enhancement: Border blank. Border is always black, even when index 0 of palette isn't
  • Various improvements for Backbone importer
  • Default fonts are included with every new project (cheers to Koyot for this)
  • Commercial derived sample games have been depreciated, and will be replaced and removed in future updates. They were never meant to be finished, they were simply meant to show that commercial quality, console like games are entirely possible in the engine. They'll be replaced with similar games featuring free assets
  • Various other minor tweaks to support 'Amigo the Fox' and future Scorpion games
(cg) (Translation: dr)

[News message: 30. Jun. 2020, 01:56] [Comments: 0]
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Indie Retro News (Webseite)

Mahjong clone: BlitzWays
"BlitzWays" (video) is a puzzle game inspired by Mahjong which the author Sebastian Hartmann has completed after 28 years and released last Saturday at the demo party Gubbdata 2020 in Lund (Sweden). The game requires at least 1 Megabyte Chip-RAM as well as Kickstart 2.0. (cg) (Translation: dr)

[News message: 30. Jun. 2020, 00:20] [Comments: 0]
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Indie Retro News (Webseite)

Preview video: Action and role play game "EON" (AGA)
Since 2014 the game "EON" has been developed using a Construction Kit for Windows featuring action and role play elements which now is supposed to be ported to AGA Amigas. In a preview video the developers has given some insights into the current stage of development. According to the authors the game "is designed to make use of the dual playfield and scroll parallax for almost the entire game". The destination platform is an A1200 or a CD32 without any upgrades. (cg) (Translation: dr)

[News message: 29. Jun. 2020, 23:05] [Comments: 0]
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Amiga Future (Webseite)

Flashback 20/20 feat. Amiga 35: Postponed to 26. and 27. June 2021
Due to the Corona pandemic the organizers of the "Flashback 20/20 feat. Amiga 35" had already postponed the event from June to September 2020. But also this date had to be canceled. Therefore the event now was postponed to the next year and will take place from 26. to 27. June 2021. If you want to return you ticket please visit this website. (cg) (Translation: dr)

[News message: 29. Jun. 2020, 22:48] [Comments: 0]
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Amiga Future (Webseite)

PDF magazine: REV'n'GE 111 (Italian/English)
The PDF magazine REV'n'GE ("Retro Emulator Vision and Game") is available in Italian as well as in an English-language translation. REV'n'GE compares and reviews games and programs on vintage computers.

Among others the latest issue includes an article about the Amiga game "Bridge Strike" and the multimedia product "10 on 10: DemoCD" dedicated to the demos of programs and games. (cg) (Translation: dr)

[News message: 29. Jun. 2020, 22:40] [Comments: 0]
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Amigaworld (Webseite)

Amigakit: Zorro-II-RAM card ZORRAM A2000
The ZORRAM - must not be confused with the Zorro-III-RAM card by the same producer introduced 2010 - is a memory expansion for a Zorro-II slot of the A2000. Using the jumper you can select between 0, 5,5 or 8 megabyte memory. The card supports autoconfig and is compatible to all revisions of the A2000 mainboard. (cg) (Translation: dr)

[News message: 29. Jun. 2020, 22:38] [Comments: 0]
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Aminet-Uploads until 27.06.2020
The following archives have been added to Aminet until June 27th, 2020:
303bcnAnthems.lha        demo/aga   1.3M  68k Musicdisk AGA
fpc-install.3.2.m68k.lha dev/lang   37M   68k Free Pascal Compiler (final r...
fpc-install.3.2.ppc-a... dev/lang   53M   OS4 Free Pascal Compiler (final r...
fpc-install.3.2.ppc-m... dev/lang   53M   MOS Free Pascal Compiler (final r...
libfribidi.lha           dev/lib    230K  OS4 Free Unicode Bidirectional Al...
redpillgamecreator.lha   dev/misc   1.8M  68k Game Creator with AGA support
atheros5000.lha          driver/net 888K  OS4 Driver for 54Mbps wireless ne...
F1GP2020Carset.lha       game/data  6K        2020 Carset for F1GP
Maluva.lha               game/edit  226K  MOS DAAD extension
MCE.lha                  game/edit  2.6M  68k Multi-game Character Editor
MCE-OS4.lha              game/edit  3.1M  OS4 Multi-game Character Editor
AmiArcadia.lha           misc/emu   4.3M  68k Signetics-based machines emul...
AmiArcadiaMOS.lha        misc/emu   4.7M  MOS Signetics-based machines emul...
AmiArcadia-OS4.lha       misc/emu   4.8M  OS4 Signetics-based machines emul...
AmiVms.lha               misc/emu   3.0M  68k Simulates OpenVMS commands
WBCutnPaste.lha          util/wb    38K       Cut, copy and paste files in ...
(snx) (Translation: dr)

[News message: 28. Jun. 2020, 07:54] [Comments: 0]
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OS4Depot-Uploads until 27.06.2020
The following archives have been added to OS4Depot until June 27th, 2020:
libfribidi.lha           dev/lib 230kb 4.0 Free Unicode Bidirectional Algor...
atheros5000.lha          dri/net 888kb 4.0 Driver for 54Mbps wireless netwo...
amiarcadia.lha           emu/gam 5Mb   4.0 Signetics-based machines emulator
soliton_rus.lha          gam/car 331kb 4.0 Russian translation for Soliton 2.2
jump-n-blob_src.lha      gam/pla 66kb  4.0 Typical jump and run platform game
mce.lha                  gam/uti 3Mb   4.0 Multi-game Character Editor
acuario.lha              gra/scr 5Mb   4.0 A nice screen saver with beauty ...
fairies.lha              gra/scr 2Mb   4.0 Portable And freeware screen sav...
(snx) (Translation: dr)

[News message: 28. Jun. 2020, 07:54] [Comments: 0]
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MorphOS-Storage-Uploads until 27.06.2020
The following archives have been added to MorphOS-Storage until June 27th, 2020:
Acuario_2020.lha           A screen saver with mermaids written with Hollyw...
breaker_2.1.lha            Breaker 2.1 port by ACE - Need PowerSDL
EasyRPG_Player_0.6.2.1...  A program that allows to play games created with...
Fairies_2020.lha           Fairies_2020.lha
FPC_3.2.0_FINAL.lha        Free Pascal Compiler
libmpg123_1.25.13.lha      mpg123 - Fast console MPEG Audio Player and deco...
OpenSupaplex.lha           OpenSupaplex 0.7.1 - reimplementation of Supaple...
SDL2_Libraries.lha         All Libraries SDL2 with all SDK files for MorphOS.
T-C-4.lha                  100% FREE Open-Source Cross-Platform C++/SDL2 Te...
(snx) (Translation: dr)

[News message: 28. Jun. 2020, 07:54] [Comments: 0]
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Amiga Future (Webseite)

Replica of AGA-Amiga in development: Akiko32
According to the developers of the Akiko32 board, the final development stage has began. If it is completed - shipping the prototypes is supposed to start in in July - the release of the documents of the board for non-commercial purposes is planned.

Additonal to the development work for the CPLD firmware and other software also adding information to the website is in the works.

Specifications of Akiko32:
  • 68030 processor with 14 or 50 MHz
  • 64 MB SDRAM
  • 2 MB Chip-RAM
  • AGA chipset with Akiko chip
  • IDE port
  • clock port
  • 1 MB-CD- or adapted Kickstart-ROM
  • Expansion ports for network card and RGB
  • IC bus with voltage monitor, clock and EDID and ICY ICY compatible connector
  • Connector for front panel
  • MiniITX format
(snx) (Translation: dr)

[News message: 28. Jun. 2020, 07:54] [Comments: 0]
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