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Archive 03/2018


03.Mar.2018



Entwickler-X: Status update to jump'n run "Spencer"
On a1k.org Thomas 'imagodespira' Claus, member of Entwickler-X, has published a status update to the jump'n run game "Spencer" which currently is in development:

Technically and graphically the game has been completed except for little things. The next step will be level testing and some game play adjustments for controlling gaming fun and level of difficulty (spreading items, the setting of the enemies, recreating bad levels). The website now is online, but the trailer and the links to the shops still will have been added.

AmigaOS:
Substantial parts of the engine, Frank has written simultaneously to the PC version. Despite of that it will take a while until the game can be released. As usual, the little OS specific parts take up time: Optimizations of the graphics (Warp3D Nova/ OpenGLES), avoiding problems (shader incompatibilities), joypad and sound.

The developers also have to check if Warp3D Nova + OpenGLES2 officially work with Spencer. Since Frank has been communicating with Hans and Daniel, the driver includes software parts which the official version does not.

Entwickler-X are really pleased to finally have Spencer completed. The first 3D game actually was a challenge and has prepared the ground for future projects.

This video shows the complete level 5 of the game. Other (hopefully also AmigaOS specific) videos will follow! (cg) (Translation: dr)

[News message: 03. Mar. 2018, 23:53] [Comments: 0]
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03.Mar.2018
Berliner Kurier (ANF)


Amiga in use; former city train simulator in Berlin-Marzahn
The "Berliner Kurier" has reported about a former city train simulator used in GDR times which after a modernization in 1990 was equipped with an Amiga 3000. It was used for displaying control signals in the rail videos. The system still is operational and can be visited after advance reservation. Currently donations are collected for modernizing the computers - the current system is worn and is not running stably. (cg) (Translation: dr)

[News message: 03. Mar. 2018, 23:25] [Comments: 0]
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02.Mar.2018
Amiga Future (Webseite)


Spaceships from "Frontier: Elite II" as paper models
On his website, Niklas Jansson offers paper model sheets for building spaceships from David Braben's classic Frontier: Elite II. (cg) (Translation: dr)

[News message: 02. Mar. 2018, 00:06] [Comments: 0]
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02.Mar.2018



Jump'n Run: Schütze Mike VS Zombie (demo)
"Schütze Mike VS Zombie" is a jump'n run shooter featuring nine levels in three different worlds created with Backbone. According to the author, the game can be played through within one to four hours. There are four different weapons and the story is told by presenting animated cut scenes. Additionally nine different and animated "kill sequences" show how the hero kills a zombie.


"Schütze Mike VS Zombie" requires an Amiga with 68020 processor and 4 MB RAM. About 90 percent of the development has been completed, among others the soundtrack is still missing. The author would be delighted at some testers. After finishing the development of the game it is supposed to be delivered for free as well as at cost price for a "boxed edition". (cg) (Translation: dr)

[News message: 02. Mar. 2018, 00:01] [Comments: 0]
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01.Mar.2018
(ANF)


FPGA: Apollo-Core-Update Gold 2.7 / SAGA driver 1.0
The Apollo core is a FPGA-reimplementation of Motorolas m68k-series, which also provides a separate graphic output called SAGA. Currently the core is used in the accelerator boards 600 V2 and 500 V2(+). Changes in the latest core "Gold 2.7":
  • Fast Hardware FPU (to play some games or Demos)
  • AMMX2 (to highly accelerate Video, Jpeg, Workbench, many games)
  • High performance Memory controller (Making your Vamp even faster now)
  • Workbench Hardware Sprite
  • Countless improvements
Currently the update can be installed using a special USB download cable from a Windows or Linux PC. A flash update which can be started from the Amiga will be available within the next days.

A new, AMMX2 optimized version of the P96 driver for SAGA has been released as well. Changes in SAGA driver 1.0:
  • Added VControl 1.1 (replace VampireTool)
  • Updated SAGA driver installer
  • Updated SDNet to 1.0 (Bax)
  • Improved VampireGFX performance with AMMX (Bax)
  • Complete VampireGFX driver rewrite in ASM (flype)
Downloads:

V500_GOLD2-7.jic (2 MB)
V600_GOLD2-7.jic (2 MB)
SAGADriver.v1.0.lha (106 KB) (cg) (Translation: dr)

[News message: 01. Mar. 2018, 22:03] [Comments: 0]
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01.Mar.2018
David Brunet (ANF)


New articles on Obligement website
The articles below have been added to the French Amiga/MorphOS magazine Obligement's website during the last two months. All translations are welcome. Please contact David 'Daff' Brunet for more information.
  • January/February 2018 news.
  • News: Presentation of the Vampire project during Alchimie 12 show
  • Old articles from Tilt 118 to 122:
    • News: Tilt do Tilt!
    • Interview: David Braben
    • Comparative: Flashback vs Chaos Engine
    • Comparative: Amiga 1200 vs Falcon 030
    • Review: Body Blows Galactic
    • Review: Cannon Fodder
    • Report: European Computer Trade Show September 1993
    • Interview with Pierre Gilhodes
    • Review: Micro Machines
    • Review: Space Hulk, etc.
  • Interview with Edward Hepler (Commodore engineer)
  • Interview with Renaud Schweingruber (Vampire beta-tester)
  • DIY: Replacment of the HxC SD by a Gotek HxC on Amiga 600
  • DIY: Tantalum capacitors on Amiga
  • File: Developers' Messages to crackers (update)
  • File: Evaluation of the Amiga computer by the Quebec Ministry of Transport
  • File: Classic Reflections - What happened to Mick Tinker / Index Information / Access Innovation?
  • File: Amiga Game List (mise à jour)
  • File: Another World, a cult game
  • Special quizz about the year 2017.
(cg) (Translation: dr)

[News message: 01. Mar. 2018, 14:58] [Comments: 0]
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